Really? So how many of their soldiers have personal shields? How many of their soldiers walk around with weapons akin to a lightsaber? How many of their soldiers can take a full clip of automatic fire to the, unshielded, face and keep fighting? On the ground in terms of vehicles the Covenant can counter everything the Imperials have. Imperial walkers = Covenant Scarab, Imperial tanks/vehicles = Covenant Wraith/Spectre/Ghost/Chopper. As for the troops themselves the Covenant have more variety and more devestating soldiers. Elites having personal shields, cloaking ability, plasma swords. Brutes having VASTLY superior strength to any Imperial troop, Vastly greater durability [with no power armour even more with it], destructive Brute shots and melee weapons such as the Gravity Hammer. Grunts vast numbers and better standard issue weaponary: Plasma cannons, needlers that home in on enemies, plamsa pistols with overcharge ability that shorts out vehicles. Drones have a natural ability to fly counteracting fuel based jet packs. Hunters with highly resistant armour and a shield arm coated in a near indestructable alloy, huge fuel rod cannons that cause great damage across a wide area. Jackals with their personal shields able to hold back large groups and their excellent sniper skills bolstered by their enhanced senses. Simply put many of the covenant standard infantry are vastly superior to Imperial standard infantry and even many of the Imperials elite infantry.
Covenant naval forces are excellent too. They have guided plasma torpedoes [guided like how bullets in funny cartoons can chase opponents and go round corners etc] that can halt huge volleys of fire and provide point defence against any TI fighters and the like. Additionally Covenenant Seraphs act as TI fighters for them, with the added bonus of dropships that can become invisible making boarding actions easier. The Covenant navy also has sniper class ship which fires a laser at light speed, i doubt it would be an easy feat for any Imperial ship to dodge this. Covenant naval tactics are also well developed; with commanders employing a damage absorbing system [one ship fires and takes down an enemy shield whilst absorbing the enemies salvo, it then falls back for the other ship(s) with fresh shields to blast the unprotected ship]. Covenant ships are also capable of performing actions in slipspace such as detecting other ships, intercepting data, extremely short range in system jumps and sending things [probes, missiles/explosives] through slipspace to attack/moniter enemies. The shielding on Covenant ships also seems superior as they are able to take nukes [our nukes of today make Hiroshima look like a burp so imagine nukes 500 years from now] with ease, and dont have the same weaknesses as Imperial ships i.e the way the Millenium Falcon can attach itself to a shielded ship, the ability for ships to fly in the Deathstars trenches.
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