#1 Posted by YoungJustice (6919 posts) - - Show Bio

Welcome to the..

Create A Hero Tournament!

In this tourney, you will have to create 3 superhero's (or supervillains) to compete in a zone by zone scenario, each round will feature two debates, one about whatever challenge I put in your way, then another facing a fellow debater.

Here are the guidelines!

  • You must choose someone or something for each of the categories that will be listed below, you don't have a type of currency, as in the end, you must pick one for each of your team members.
  • Each round will come with a scenario, to go to the next round, you must complete the scenario and win against your opponent.
  • Team chemistry will come into play, since this is an original character tournament, you don't have to do a complete history on your characters, but if you have a student of Storm and Black Panther on the same team, expect mild hostility due to their master's teachings. This also apply's to weapon background, a student of Wolverine isn't going to know how to properly handle a batarang.
  • Be respectful to your fellow debaters, if you don't win, congratulate them instead of holding a grudge. If you win, don't bloat, say good debate and move on. Neither are completely unnecessary, but imagine that you are standing next to your grandmother when viewing the scoring.
  • I won't compete unless it is at an odd number and one more person is needed to start.

Build Your Character

These are the people and things that you are to choose from when picking you characters, you must pick one for each character, but you can't choose the same thing for someone else on your team if someone else on your team already does, now, lets do it!

Mentors

  • Batman (Teaches tactical knowledge, stealth, and h2h combat. All student's of his know how to properly use all things in his utility belt, including batarangs, grappling hook, etc. Students tend not to kill unless driven to. They also do not use guns under any circumstances (Unless under the influence of the Rebel perk).)
  • Wonder Woman (Teaches h2h combat and weapon skills. All students know how to properly use her weapons, including Lasso of Truth, Sword, etc. Students tend to be bloodthirsty. Will kill if provoked.)
  • Oracle (Teaches expert computer knowledge. Students usually are used for support and stay in the background of the fight.)
  • Hawkeye (Teaches mild h2h combat and bow and arrow skills. Students tend to aim for the capture rather than the kill, although they will kill if provoked or a last chance effort. Students know how to properly use his trick arrows.)
  • Magneto (Teaches meta-human knowledge and combat. All students are mutants. Students don't mind killing and won't hesitate against a strong opponent. Students are pushed to their limits which often gives them more experience with their mutant abilities. They are also taught to resistance telepathy, but they aren't completely impossible to crack.)
  • Wolverine (Teaches h2h combat and minor sword combat. Students tend to not kill unless they are provoked. Students will not kill children.)
  • Captain America (Teaches h2h combat and strategy. Students tend not to kill at all and prefer to safely apprehend their opponents. Students know how to properly use Captain America's shield.)
  • Iron Man (Teaches "tech ed". Students don't usually start a fight, but are dangerous with prep time Each student has worked with each of his armor at least once and knows exactly how they were created. All of his students are also females.)
  • Punisher (Teaches h2h knowledge and weapon knowledge. Students have no boundaries and will do anything to get the job done. His students have also gotten into several altercations with Captain America's students.)

Powers

  • Telekinesis (Allows one to pick up objects with their mind, at base level assume Hellion. At full potential assume Jean Grey level.)
  • Telepathy (Allows one to read and manipulate one's mind, at base level assume Young Jean Grey level. At full potential assume Psylocke.
  • Invisibility (Allows one to make themselves invisible, making them impossible to see with plain sight. Always Invisible Woman level.)
  • Technopathy (Allows one to communicate with computers, usually allowing them easy access through firewalls and passwords.)
  • Invincibility (Allows one to be invulnerable to damage, however, they are still susceptible to internal damage. At base level powered Up Colossus, at full potential Hulk level.)
  • Super Strength (Allows one to..well pack a punch to say the least! At base level, Thing. At full potential Juggernaut level.)
  • Flight (Allows one to fly. At base level, jetpack speed. At full potential, max Iron Man speed.)
  • Healing Factor (Allows one to regenerate. Always Albert Wesker level.)
  • Poison Generation (Allows one to generate poison, when picking this ability make sure to say where you want it to generate from.)

Objects

  • Lasso of Truth
  • Captain America's Shield
  • Batarang (Unlimited)
  • iPad (It might come in handy, a lot.)
  • Bow and Arrows (Unlimited Arrows)
  • Night Vision Goggle
  • Murusuma Blade

Personal Perks (Will clear each round)

  • Master, Help Me: The master of one team member helps for the mission.
  • I'm A Rebel: One member of your team stops abiding by the rules of your master, not limited by their master's restrictions, such as killing.
  • I HAVE THE POWER!: Unlocks one member of your team's full potential.
  • Double Trouble: One member of your team is cloned.

Team Perks (These will stay permanent, so choose wisely.)

  • We..Have To Let Ya' Go: You lose one member of your team, but the other two get another ability or object.
  • Peace Treaty: Your team likes each other, all bad blood is cleared.
  • Can I Make A Phone Call?: Your team takes an hour break to strategize and recuperate whenever they like during the battle.They go to warehouse, an empty warehouse, so no building bombs.
  • MURRY! MURRY!: Your team gains another team member trained by Black Widow.

I know it may seem underwhelming, but trust me, there is a gift at the end of each round that is worth while.

#2 Posted by MirrorWave4 (1099 posts) - - Show Bio

My character is Cyberillian.

- He has a magical staff with a super Gem on top

- This Super Gem was capable of blowing up a planet with 1,200 Earth masses

- Cyberillian is a master telekinisis, he can lift object weighing over 5,000 tons and launch over Mach 2 speed and even stop object going that fast.

- He in base form can lift 150 tons

- He in base can fly 1/12 the speed of light

- He can hold his breath for nearly 3 hours

- One more thing, Cyberillian can turn into a Super Dragon that can multiply his maximum output x75 including his staff.

- He even has a Ultra Dragon transformation where his already stats from Super Dragon to be multiplied by x7.

#3 Edited by joewell (6600 posts) - - Show Bio

@youngjustice:

Percy:

Trained by Wonder Woman

Poison Generation ( Out of his hands and mouth )

Captain America's Shield ( He can still use, Just not as good as CA, Right? )

Master Help Me

Korra:

Trained by Ironman

Technopathic

Ipad

Master Help Me

Bruce:

Trained by Magneato

Telekinesis

Lasso of Truth

I HAVE THE POWER!

Team Perk: Phone Call

Online
#4 Posted by reikai (4664 posts) - - Show Bio

So...we're playing DC Universe Online are we?

#5 Posted by DireDrill (2447 posts) - - Show Bio

Backstabber

Trained by Wonder Woman

Invincibility

Superstrength

Muramasa Blade

I Have The Power!

Pointless

Trained by Iron Man

Poison Generation (The Toes)

Captain America's Shield

Lasso of Truth

Master Help Me

We Have To Let Ya Go

#6 Edited by YoungJustice (6919 posts) - - Show Bio

My character is Cyberillian.

- He has a magical staff with a super Gem on top

- This Super Gem was capable of blowing up a planet with 1,200 Earth masses

- Cyberillian is a master telekinisis, he can lift object weighing over 5,000 tons and launch over Mach 2 speed and even stop object going that fast.

- He in base form can lift 150 tons

- He in base can fly 1/12 the speed of light

- He can hold his breath for nearly 3 hours

- One more thing, Cyberillian can turn into a Super Dragon that can multiply his maximum output x75 including his staff.

- He even has a Ultra Dragon transformation where his already stats from Super Dragon to be multiplied by x7.

Please read op.

@joewell said:

@youngjustice:

Percy:

Trained by Wonder Woman

Poison Generation ( Out of his hands and mouth )

Captain America's Shield ( He can still use, Just not as good as CA, Right? )

Master Help Me

Korra:

Trained by Ironman

Technopathic

Ipad

Master Help Me

Bruce:

Trained by Magneato

Telekinesis

Lasso of Truth

I HAVE THE POWER!

Team Perk: Phone Call

To answer your question, yes, if someone not trained by the user uses a signature weapon of the master, they can still use it, just not as good as someone who has perfected the technique.

Other than that, all good!

Backstabber

Trained by Wonder Woman

Invincibility

Superstrength

Muramasa Blade

I Have The Power!

Pointless

Trained by Iron Man

Poison Generation (The Toes)

Captain America's Shield

Lasso of Truth

Master Help Me

We Have To Let Ya Go

Good to go!

@reikai said:

So...we're playing DC Universe Online are we?

Haha, never played it myself, but now am tempted to.

#7 Posted by BataTest (296 posts) - - Show Bio

Slip-Stream

Batman

Telepathy

Night Vision Goggle

I HAVE THE POWER!

Achilles

Wonder Woman

Telekinesis

Murusuma Blade

Double Trouble

Houston

Oracle

Technopathy

iPad

I HAVE THE POWER

MURRY! MURRY!: Your team gains another team member trained by Black Widow.

#8 Edited by Backflip (2239 posts) - - Show Bio

Psi-Bitch

  • Mentor: Magneto
  • Power: Telekinesis
  • Power 2: Telepathy
  • Weapon: Batarang
  • Personal Perk: Master Help Me

Overlord

  • Mentor: Wonder Woman
  • Power: Invincibility
  • Power 2: Super Strength
  • Weapon: Murumasa Blade
  • Personal Perk: I Have the Power

  • Team Perk: We're going to have to let you go.
#9 Edited by YoungJustice (6919 posts) - - Show Bio

@batatest said:

Slip-Stream

Batman

Telepathy

Night Vision Goggle

I HAVE THE POWER!

Achilles

Wonder Woman

Telekinesis

Murusuma Blade

Double Trouble

Houston

Oracle

Technopathy

iPad

I HAVE THE POWER

MURRY! MURRY!: Your team gains another team member trained by Black Widow.

All good!

#10 Posted by YoungJustice (6919 posts) - - Show Bio

@backflip said:

Psi-Bitch

  • Mentor: Magneto
  • Power: Telekinesis
  • Power 2: Telepathy
  • Weapon: Batarang
  • Personal Perk: Master Help Me

Overlord

  • Mentor: Wonder Woman
  • Power: Invincibility
  • Weapon: Murumasa Blade
  • Personal Perk: Master Help Me

  • Team Perk: We're going to have to let you go.

LOL, Psi-Bitch is good but Overload needs another weapon or ability. You also can't use the same personal perk for another member of your team.

#11 Edited by Backflip (2239 posts) - - Show Bio
#12 Posted by YoungJustice (6919 posts) - - Show Bio
#13 Edited by Veitha (3362 posts) - - Show Bio

@youngjustice: cool tournament!

My characters are:

1. Mnemosine

Trained by Magneto.

Power1: Telepathy.

Power2: Telekinesis

Personal Weapon: Lasso of Truth.

Perk: I have got the power!

2. Black Mamba.

Mentor: Wonder Woman.

Power1: Invisibility.

Power2: Poison Generation.

Personal Weapon: Muramasa Sword.

Perk: Master help me!

#14 Edited by reikai (4664 posts) - - Show Bio

Haha, never played it myself, but now am tempted to.

It's meh. City of Heroes/Villains I feel was a lot better. Too bad it shut down.

#15 Posted by YoungJustice (6919 posts) - - Show Bio

@veitha said:

@youngjustice: cool tournament!

My characters are:

1. Black Mamba

Trained by Punisher

Power1: Poison Generation(he edmits it from his skin).

Power2: Invisibility.

Personal Weapon: Muramasa Sword.

Perk: Double Trouble

2. Mnemosine

Trained by Magneto.

Power1: Telepathy.

Power2: Telekinesis.

Personal Weapon: Captain's America Shield.

Perk: I have got the power!

3. Gods' Slave

Trained by Wonder Woman

Power1: Super Strenght.

Power2: Invulnerability.

Personal Weapon: Lasso of Truth.

Perk: Master Help Me!

You have to get rid of one member of your team for them to have 2 powers, if you were using the "We're Gonna Have To Let Ya' Go" Perk.

#16 Edited by Phylos (2675 posts) - - Show Bio

  • Poison Generation (Allows one to generate poison, when picking this ability make sure to say where you want it to generate from.)

How potent/deadly is the poison?

#17 Posted by YoungJustice (6919 posts) - - Show Bio

@phylos said:
@youngjustice said:
  • Poison Generation (Allows one to generate poison, when picking this ability make sure to say where you want it to generate from.)

How potent/deadly is the poison?

Death seconds after it enters the bloodstream. It'll be very useful in assassination rounds.

#18 Edited by chaoichi (77 posts) - - Show Bio

Red Hood

  • Batman
  • Healing Factor
  • Bow and Arrows
  • I'm a rebel

Brad

  • WonderWoman
  • TP
  • Murusuma Blade
  • I HAVE THE POWER!

Streetwalker

  • Iron Man
  • Technopathy
  • iPad
  • and can I have I'm a rebel twice?

and would peace treaty mean they wouldnt really mind if one kills?

#19 Posted by Veitha (3362 posts) - - Show Bio

@veitha said:

@youngjustice: cool tournament!

My characters are:

1. Black Mamba

Trained by Punisher

Power1: Poison Generation(he edmits it from his skin).

Power2: Invisibility.

Personal Weapon: Muramasa Sword.

Perk: Double Trouble

2. Mnemosine

Trained by Magneto.

Power1: Telepathy.

Power2: Telekinesis.

Personal Weapon: Captain's America Shield.

Perk: I have got the power!

3. Gods' Slave

Trained by Wonder Woman

Power1: Super Strenght.

Power2: Invulnerability.

Personal Weapon: Lasso of Truth.

Perk: Master Help Me!

You have to get rid of one member of your team for them to have 2 powers, if you were using the "We're Gonna Have To Let Ya' Go" Perk.

Ok, I'll edit my team

#20 Posted by Phylos (2675 posts) - - Show Bio

@youngjustice: I think I want to join, only because of the poison app haha. But I'm leaving to work in a few minutes, so I won't have characters up till about 7ish.
Great Tourney though ^_^

#21 Posted by Mortium (666 posts) - - Show Bio

My team:

Umbrus

  • Batman
  • Flight
  • Batarangs
  • Master, Help Me

Bellator

  • Captain America
  • Strength
  • Cap's Shield
  • Double Trouble

Tempest

  • Wolverine
  • Telekinesis
  • iPad
  • I HAVE THE POWER!

Team Perk:

MURRY, MURRY!

#22 Posted by YoungJustice (6919 posts) - - Show Bio

Sadly, this is going to have to be postponed, I don't have enough time to manage a tourney right now. Really sorry.

#23 Edited by i_like_swords (17408 posts) - - Show Bio

@youngjustice: should we still make our characters and wait for the tournament to continue?

also, is it the first or second muramasa blade?

Online
#24 Edited by Pierpat (3446 posts) - - Show Bio

@youngjustice: I'll create my team anyway, if you don't mind, like this i'll be in when you'll be a to continue.I really like the idea!

Enoch

  • Wonder Woman
  • Invincibility
  • Murusuma Blade
  • Master, Help Me

Erous

  • Hawkeye
  • Bow and arrows
  • Invisibility
  • Double trouble

Enis

  • Wolverine
  • Super Strength
  • Captain America's Shield
  • I HAVE THE POWER!

team perk:

  • Can I Make A Phone Call?
#25 Edited by i_like_swords (17408 posts) - - Show Bio

My Team

Swift

  • Wonder Woman
  • Murusuma Blade
  • Healing Factor
  • Poison Generation (Generates poison from wrists, coats blade with poison upon unsheathing)
  • Master, help me

Caribous

  • Batman
  • Batarangs
  • Invisibility
  • Telepathy
  • Double Trouble

Team Perk

  • We..Have To Let Ya' Go
Online
#26 Edited by AllStarSuperman (22968 posts) - - Show Bio

@youngjustice: Am i doing this right?

Awesome_Dude

  • Wonder Woman
  • Super Strength
  • Lasso of Truth
  • Master, Help Me

The BackStabber

  • Batman
  • Healing Factor
  • Batarangs
  • I'm A Rebel

MurderFace

  • Punisher
  • Telekinesis
  • Night Vision Goggle
  • I HAVE THE POWER!

ButtKicker

  • Black Widow
  • Telepathy
  • Murusuma Blade
  • Double Trouble

Team Perk

  • MURRY! MURRY!