Location: Grand Central Station
Objective: Your team's mothebox (not a useable piece of equipment) will open another boomtube in three hours to your next location, you must be ready to leave in the time limit. Your objective for this round is simple: Be the last team standing.
Starting Distance: 150 ft.
Time Limit: 3 hours (because this is a three way debate I'm going to extend the clock an additional 2 hours for a total of 5 hours)
Rules: Winner by K.O, Death or Incap.
As was the case in the previous round you may select one team perk and two individual perks.
Prep Time: Gives your team three hours to make a plan and explore the battlefield beforehand, the battlefield cannot be altered and no additional gear or knowledge can be gained.
Full Knowledge: You're granted full knowledge of your opponents gear, powers, weaknesses etc.
Telepathic Team Link: Your team is linked together telepathically.
Bloodlusted: Your team will kill without hesitation or remorse, their mental states and emotional states remain in character.
The Goodie Bag: Grants each of your team members: A personal wrist mounted radar unit, wireless communicator earwig, gas masks, grenades,(1 flash bang, 1 smoke, 1 teargas) and high tech goggles (10x zoom HD optics, X-ray, Night vision)
Why can’t we be friends? : Your team all cooperates and will work together as if all existing personality clashes/enmity and bad blood didn’t exist.
Give me some Backup! : Grants your team complete control of an 4 man squad of S.H.I.E.L.D Agents outfitted in Civil War style Cape-Killer armor (includes gas masks, hover discs, com units, tranquilizer darts and paralyzer lasers)
Power Amp: Raises one of your character's strength by 5 tons
Defense Amp: Adds a full body coating of vibranium mesh weave armor to your character’s costume/outfit.
Speed Amp: Raises your characters reflexes by Batman levels.
Gear up: One member of your team can add a piece of non-standard gear to their arsenal provided the equipment doesn't put them over the tournament levels
Blades and bullets: You may turn your character’s bullets/thrown weapons/arrows into adamantium. Or your character’s hand held weapon can be transformed into an Adamantium version of itself.
Ninja: Completely silence’s your character’s movement, heart beat and breathing (any other noise they make can be heard normally)
Isaac Netero (no suicide nuke);
TUNED Alita (No orbital death laser);
Mr. Terrific (New-52);
Reward: Enhanced Version of : I Love Perks! selected via The Gambler. You may select 4 additional individual perks you may stack these or distribute them among your team.
New 52 Static Shock
Penance aka Robert Baldwin, Speed-ball
The Hood Parker Robin
Reward: A wrist mounted gun with two S.P.I.N Tech Adamantium tipped darts (muzzle velocity 2,500 fps)
Jarlaxle Baenre (No Ring of Three Wishes) (Sellsword Trilogy)
Sesshomaru (Inuyasha) (Full Feats, has first sword, and tessaiga) (Manga Version)
Seras Victoria (Hellsing, Post-Blood Drinking)
Ogami Rei (Code: Breaker) (Katana)
Reward: Gene Starwind's Caster: (one black hole shell)- produces a miniature black hole ( 10 foot diameter, 5 second duration), the black hole can absorb 1 character maximum, they are considered BFR’d (There is no life drain penalty).