It wouldn't be easy, for Aang but with his glider and air bending he is very fast, mobile and illusive. If he can fight someone like Firelord Ozai he can handle Demo Goblin
- Shikimaru is a shinobi, he knows all there is about Stealth so Vamp won't catch him of guard. Shikimaru lives in a world where ninjas perform over the op techniques and throw sharp objects at him all the time. Vamps moves won't be anything Shikamaru hasn't encountered before
- The time Vamp uses to dodge Shikimaru can capture him in his possession jutsu. Vamp won't know what it does so it will catch him offguard making it more likely he gets caught. Also someone with a healing factor as good as his doesn't always take threats as seriously as he should because he is almost immortal/ This makes it even more likely Shikimaru will capture him because he won't take him as seriously at first
- Shikimaru is a pro at trapping people in his jutsu, if he can get Temara who also wasn't goign to give him anytime to use his jutsu with her fast wind attacks he can get Vamp
Demogoblin Glider is faster then you think, check the scans again. You can see in the last panel on page 1 that Spiderman could see that Demogoblin accelerated and it seemed to faster then Spiderman expected because Demogoblin was able to double back and almost hit Spiderman with his Flame Jet, Spiderman said that if it wasn't for his Spider Sense he would of been 'fried'. Aang doesn't have the reflexes like Spiderman or a Spider Sense so if Demogoblin was to do the same thing in this battle (which he could since it's basically the same environment) Aang doesn't the reflexes or Spider Sense to dodge such an attack and would get 'fried'.
Oh Demogoblin is fast for sure. I think your right that he could certainly be a handful, but with Aang's overall capabilities I think he can handle him. Spider-Man's very agile and can dodge attacks better than most, but a good deal of his advanced maneuverability is predicated on his web-swinging which he needs tall structures for generally. Aang doesn't he can air-bend around regardless. Not to mention his element bending will serve to defend and deflect Demo Goblin's attacks on top of Aang dodging them. Also its very unlikely that a high level firebender like Aang would get fried.
The time Vamp uses to dodge Shikimaru can capture him in his possession jutsu. Vamp won't know what it does so it will catch him offguard making it more likely he gets caught. Also someone with a healing factor as good as his doesn't always take threats as seriously as he should because he is almost immortal/ This makes it even more likely Shikimaru will capture him because he won't take him as seriously at first
Even if that does happen like I said before it still doesn't take Vamp out of the match but say your right Shikimaru would be a sitting duck, Demogoblin could easily see a opportunity to throw a pumpkin bomb since he'd be throwing a heap of them anyway or even a black pumpkin bomb (which would take Shikimaru out of the match).
That is a possibility. But Shikimaru is an excellent tactician. He doesn't have to Posesse Vamp right away. He can wait till he leads him away from Demogoblin. Also shadow Posessing Vamp won't take but a second. Once he has control over Vamp he could easily just move Vamp infront of Demo's attack. Moreover, Shikimaru can just use his shadowy tendrils to deflect attacks id he needs to.
Here's another video of Shikimaru's skills:
look at how versatile he is with his shadow and how many diferent ways he can use it. I don't see Vamp being able to avoid being captured. And Shikimaru is smart enough to watch out for Goblin. Additionally Goblin will be busy with Aang, and Aang would protect Shikimaru he is always looking out for his teammates. I think Aang and Shikimaru will have much better teamwork than your team. My guys are team players, whereas your fighters are more the lone wolf types.
Shikimaru is a pro at trapping people in his jutsu, if he can get Temara who also wasn't goign to give him anytime to use his jutsu with her fast wind attacks he can get Vamp
It's took time for him to think of a way to trap and more time again in actually trap her and then he gave up!
It took as long as Shikimaru needed it too. He was around 12 years old during that fight. He is much older and more experienced now. He took down Temara without being that into it. He was onestep ahead of her the whole time and didn't take any uneccessary move. All of his tactics were done with a specific purpose in mind. Temara simply fell right into his trap. Vamp isn't the strategic thinker Temara is and would fall right into Shikimaru's trap without worrying to much. Also Shikimaru gave up against Temari because he felt like it he already had her beat, and didn't really care about the fight.
Aang isn't the tactician Shikimaru is, but he is a strategic fighter. He's a smart fighter who doesn't rush in carelessly against opponents. When we were fist introduced to him he was oyung and a little impulsive, but even than he wasn't a dumb fighter. He knows to respect his enemies and isn't to reckless. Besides he is use to taking on multiple foes at once.
Of course not the same way he wouldn't have the prep time to set up the trap, but with all his explosive weaponry. He could easily come up with another way to subdue him once Vamp is under the control of his shadow. I invision Shikimaru burying Vamp the way Robin did to Block Buster in epsiode 2 of Young Justice, but Shikimaru's such a genius he could probably devise about 10 diferent ways to take him out, especially since he's already fought virtually the same opponent in Hidan. Actually Hidan was more dangerous when you think about his technique.
That idea is flawed, Shikimaru doesn't know that he a healing factor, the only way he could know is if he dealt Vamp a lot of damage, Vamp is a bullet dodger so Shikimaru wouldn't be able to find out about Vamp's healing factor by throwing kunai's or shuriken's. Shikimaru still wouldn't find out even when uses possession jutsu because it still wouldn't damage Vamp enough to reveal his healing factor. Also he wouldn't be able to plant all the bomb while he's using the possession jutsu. possession jutsu also gets weaker the further away you are, so if you were to try and put Vamp in the middle of the complex and blow it up Shikimaru would be putting himself at risk of taking himself out.
He doesn't have to deal Vamp a lot of damage, once he sees Vamps cuts healing he is smart enough to conclude Vamp may have a healing factor. Vamp's fast but Raiden was able to hit him with plenty of his attacks with his sword and blades in the video you posted. All those attacks were moving slower than a bullet. Not to mention Blade lost to an ordinary human without any powers. Look at Vamp losing to Raiden in MGS2:
- Listen in the video Vamp says muscles tell him which way his opponents will point their guns so he can dodge. Doesn't sound like he can dodge all bullets outright, which explains why he gets shot so many times. Than we don't even know if this is true, because he says Raiden's muscles are different which mean she can't predict the bullets at all. Vamp ultimately loses to a human without any special powers or enhancements. Without hat kind of reaction time he won't be able to evade Shikimaru's shadows
- He doesn't have to plant a lot of bombs, just enough to destroy the support structures, or make a whole. Shikimaru is very smart he could come p with a number of different ways to utilize them to trap vamp and he might even use some of the explosives to dismember Vamp. With the added Shade Shikimaru's shadow possession has a longer reach. Therefore, the cloudy sky and shade from the buildings gives Shikimaru's attack a very long range. He can stand several yards away or very close up it is all at his disgression. Shikimaru is smart enough to pull off his plan without putting himself in any real risk
- Aang's wind and fire bending will counter Demo's bomb. He should be able to move and use his bending to defend against Demo's attacks while attacking. Demo will more than have his hands full with Aang
Demogoblin has a speed advantage as well as durability and reflexes as you can see in the scan below Aang range of attack, also Demogoblin shoot hellfire so Aang wont be able to bend it.
How do you know Aang won't be able to bend the hellfire? I think it is very possible Aang can bend hellfire. How durable will Demogoblin be when he is getting crushed by huge masses of stones. Demo is fast, but I've never seen him have to evade all the attacks Aang is launching at him before, so while he does have the durability advantage that might not mean much when Aang is unleashing multiple elements on him. The way Demo Goblin fights it doesn't sem like a sure thing he will be able to make solid contact with Aang, and it will be much harder for him to fly with Aang manipulating the wind. I think when you take into account Aang's expert bending that it wil be able to nullify the effectiveness of Demo Goblin's speed. Spider-Man's never sent violently powerful gusts of air or rocks, fire or water attacks hurdling at Demo Goblin. He's just never had to evade such attacks before, so he could be in some serious trouble, especially if Aang is able to effectively dodge and block his attacks.
Overall Aang is just a highly versatile combatant who can take this battle in several diferent directions. Demo Goblin is a fierce warrior but his attack will primarily be fly on his glider and launch bombs and hellfire. If that doesn't prove effective what will he do next? Aang can adapt to numerous situaitons. Demo Goblin doesn't seem like he can.
Aang should be able to deflect the bombs with his air bending. And in the event he can't he can dodge them. Spider-Man can't fly and make air-balls to zip around like Aang can or use the wind to deflect attacks. This is why Aang should be okay, not to mention his fire bending and earth bending. With his earth bending he can move the ground to act as a shield against Demo's attacks if he needs to
Aang can't Earth bend if he's flying, it would have to one or the other. If he's flying then He'll be will be open to an attack from Demogoblin if he's Earth Bending and throw earth bending attacks then Vamp might see this as an opportunity to throw a blade at Aang. Spiderman reflexes, speed, durability and skill are above Aang's and Demogoblin was able to take him out.
True, but Aang can switch. He can earth bend when he has openings and fly around when he deems it appropriate. Well if he is flying he can probably evade attacks easier. He is very graceful on his glider. When he is earth bending Aang can simply bend some earth to form a shield or a barrier to block from incoming attacks. A knife would be easy for Shikimaru or Aang to dodge or deflect. Besides Vamp will be too busy dealing with Shikimaru and most likely already captured. Vamp won't want to deal with Aang, he won't be able to dodge Aangs attacks very well at close range especially his earth bending. Spider-Man might be more durable than Aang, but he didn't have element bending to dodge and block attacks with or to attack Demo Goblin with. Unlike Spider-Man Aang can win this fight without getting touched.
I wouldn't expect Demogoblin to stand there I expect Demo to dodge the attacks. And Aang to either parry or dodge his attacks. Aang attacks very quickly he isn't slow. Demo will be to preoccupied with aang to focus on both combatants, also these two will be smart enough to split up. Also Shikimaru can use his shadow tendrills to deflect attacks and attack opponents physically.
Demogoblin glider is controlled by thought so it would take little effete him to dodge, specially at the speed he can fly (90mph).
Sorry I would reply to your other post but I just don't have the time so let the voting begin!
Just because Demo Goblin's moving at high speed doesn't mean he has good reaction time or can evade attacks really easily. In fact if he is going to fast it might make it harder for him to react and evade attacks. It might be controlled by Demo Goblin's mind but is he a fas thinker. He will be dealing with som many different attacks from Aang and Shikimaru not to mention their superior team work his mind might become stressed which could effect his steering.
No worries. Do what you can man, no rule that says you have to respond to all my points.
I guess its time to open this up to voting. May the best man or woman win.
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