@Strider92: Sorry, been on holiday in France :)
First off Luke is not "pretty quick" he can move close to lightspeed and has way way above human reflexes meaning that he could dodge bullets from your assassins with ease. (Don't know length of map) Or potentially just straight up force choke. His force senses means that no one is hiding from him allowing Marcus Fenix the advantage of not needing to see his opponents to lay down some covering fire for spock.
Also Ka'kari's invisibilty and death touch are both non factors, because Luke will be able to sense him rendering his invisibility useless or attack him with lightsaber / the force.
Bloodlusted Luke = very very bad news for your team. He is THE most powerful Jedi and the BEST swordsman and one of the greates force users in all SW ever.This means that he will dodge these shots with no probem, H2H is not an option for you at all, not that you'd choose so anyway. He is in Beskar Armour which is lightsaber-proof. I'm sure your assassins do have some seriously high calibre and impact rounds, but mandalorian beskar armour isn't getting broken by anything they have. The suit also gives 360 vision (not that he'll need it ) and also won't restrict movement or agility at all.
I must admit I don't know as mmuch on Spock as the other 2 however I do know that he is an execellent leader and is very stong (he can bend metal bars with his punches)
Spock also has his infamous Vulcan Death Grip, which can make an opponent instantly unconscious, this requires close proximity, however seeing as he can practically teleport this won't be a problem.
MArcus Fenix is the walking tank. Armed to the teeth, battle tough. Hammer of dawn with 10 rounds is going to wreak havoc in your team's base and is going to be an integral part of the game plan.
(haamer of dawn blast)
Lancer Assault Rifle (this baby packs some serious punch as well)
My Battle Plan
Ok, here I go.
So as soon as it begins, Marcus will call in all 10 of his hammer of Dawn strikes onto the far side of the island which will likely kill at least 1 and injure them all and destroy any cover or protection they had. Following the gigantic explosion Luke senses who is alive, and kills any wounded stragglers.
Should they (all 3) prove to have survived that unscathed, then Spock teleports in and out of their side distracting and attacking them. Eventually he will get taken down, but I think he could survive at least 10 minutes. During this time Luke senses the exact location of one of the assassins and Marcus uses 3 hammer of dawn's on their location. This they will not survive, especially if Luke guides the shot. The other 2 will then realise not to stay still making sniping a lot harder / imposssible. Marcus then randomly calls in the rest of his hammer of dawn's providing a distraction for Luke to use force pull to drag their weapons out into the open. Then Marcus and Luke sit and wait for them to try and get them and then kill them. They won't be able to sneak up on Luke because he has 360 vision and can sense them 24/7.
Let me know how you will stop this.
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