For those who need/want more context:
While in deep meditation Nightwolf is shown horrid visions of a seemingly "new" past. Having been shown his people being slaughtered, being routed from their homes and masicared, all by a madman with a magical staff, he knew that something was amiss as this was not his people's ture history. Instinctively, Nightwolf again begins to meditate and comune with Haokah (Raiden) for guidence.
Through his spiritually connected state, Nightwolf is informed by Haokah of a shift in the timeline revloving around the magical staff he saw in his vision. Somehow the staff was changing past events, and those affects were reverberating their way through time to the present. Nightwolf and Haokah concluded that because it had to do with his people directly, that that was why Nightwolf was so intune with the events. To add to this news however, the effects of the staff on the timeline would continue to increase in potentcy and continue to put Nightwolf's psyche in ever increasing jeperdy.
Feeling like their was only one solution, Nightwolf asked Haokah and the other spirits to help him help his people and himself by sending him to that time to fight with and for them. Seeing the bigger picture, Haokah and his bretheren decided to aid Nightwolf in this quest to save the timeline, and preserve the present and the future.
Embuled with the divine essence of the spirits, Nightwolf is engulfed in a blinding light and transported to the past where he finds himself face to face with maddened Ratonhnhaké:ton
Setting: The Fronter from AC3
- Ratonhnhaké:ton has all the powers of the willow tea, and is currently semi-crayzed by it's affects. He sees Nightwolf as a threat, but ultimately wants answers, not his death.
- Nightwolf does not, and will not, kill his distant brother, but will defend himself to the best of his ability and not hold back.
- Ratonhnhaké:ton has standard gear and weapons, with full pouches, and all spirit powers
- Nightwolf has all feats and abilities from all games, and game mechanic feats do apply.
- No outside help or BFR
- No prep
- Win by KO