@sirfizwhiz: @mr_ingenuity:
Sorry I took so long, I read your post over again and some of this stuff isn't going to matter as far as arguments go, it's really cut & dry and it's all about who viners believe will get off their attacks first: me or you.
Rebutals:
This is unnecessary considering Law is teleporting to them. With that Law has Psylocke outclassed in reaction speed so he’ll win every draw.
Law’s reaction speed feats.
Reacts to meteors & redirecting them in the air.
He(Law) can move at the speed of thought, because besides having to raise us into the air all of my plan is happening at the speed of thought because Psylocke's powers are all mentally activated.
Laws spacial awareness mean he’ll know the location of everything within his Room his senses are an after thought. Beyond his spacial awareness he has haki allows him to perceive enemies presence, aura or spirit. It also allows Law precog to see your team’s movements in advance.
As he is thinking his mind will be flooded with confusing illusions. I noticed you didn't have a ral counter for this, but it's OK because we both know none of your team outside of the Hood can resist any TP.
The number of psionic abilities Psylocke is using before attacking means she’ll be far too occupied to fight Law. Who will be next to Weather wizard before she completed her first tactic.
No. She is an Omega Level Telepath and quite skilled. She can walk & chew bubble gum at the same time so to speak. This should be common sense really without me having to scan spam feats for her.
By this time Law has used countershock.
She can completely alter his perceptions via TP, he(Law) won't know which way is up and will never get off an attack in the first place.
Considering Weather Wizard is waiting for this info form Psylocke I don’t think this plausible. Pinpointing my team’s location seems to be required before this can be done otherwise he’ll be creating miniature tornadoes across the battlefield.
This is happening at the speed of thought. In comparison my understanding of Law has to raise his arms to use his room yes? So in comparison the few secs it takes him to raise his arms he's mind is already being filled with illusions and his perception of what the heck is going on is already corrupted.
That’s fine seeing as it’s meant for protection it won’t affect a teammate next to Weather Wizard which is the opening that benefits Law. Hood is intangible and has teleportation. Madrox is the only vulnerable character on my team.
After my team deals with the rest of yours, Hood will get a TK Blade or TK arrow(From Psysocke) in the face as they are meta physical. They will still hit him as I'm pretty sure the Hood as to come out of his Infallibility mode to actually attack.
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Your Plan:
Form the very start Law will set up his Room surrounding your team, allowing him to operate on them. Next teleporting/switching himself with Mr Satan, & stab his Gamma Knife into Weather Wizard. The Gamma Knife is the most deadly tool in Law’s arsenal as it ruptures internal organs without leaving a wound. Without a healing factor or a way to undergo immediate surgery to mend his organs it will be an instant death for Weather Wizard.
The next target is Psylocke & seeing as she’s street level in combat speed she’ll be unable to defend herself in time and be hit with countershock. An electrical attack capable of killing a giant leaving him smoldering in the snow.
The Hood (Parker Robbins)
The Hood will have access to the norn stones while empowered by Dormammu. The Hood’s often used abilities would are intangibility, invisibility, levitation & hell fire/norn stone amped guns. He also minor powers such as teleportation, Dormammu empowered sight (allowing him to see past illusions & obstructions) healing, resurrection & grant teammates amps in stats/abilities
It should be noted The Hood doesn’t have a limit on his abilities will in use he can use his powers indefinitely. Also attack while intangible and use intangibility while invisible.
Raining bullets while phasing through a wall.
As for strategy Hood uses intangibility and invisibility with a hail of gunfire. Considering Mr Satan will be appearing in his mists The Hood will have someone to shoot.
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All of your plan is taking secs. The majority of my plan is honestly only taking millisecs since Psylocke's powers are mentally activated. Outside of raising up our team of course all of this is going to happen very quickly. Even Weather Wizards blizzard will seem to happen in an instant as I already showed his storm being set off in time enough to react to Johnny Quick.
Plan:
In character neither of our teams know anything about the other outside of Madrox & Betsy, but I have a rather simple plan.
- Psylocke Will Place A Protective TK Shield Around Us & Fly Us Upward(hopefully way beyond your reach).
- Psylocke Will Create Illusions of monsters & mask our actual whereabouts from your team.
- Read your minds(not the Hood's probably), and see a good amount of your plan.
- Pyslocke will find you mentally & squeeze your brains via TK.
- Honestly she'll probably sense very early something is off about the Hood and know not to try and invade his mind.
Meanwhile:
- Weather Wizard will be mindlinked with Psylocke.
- Weather Wizard with create inside tornadoes into your bellies. He'll know your exact location via mind link from Psylocke. (Probably not the Hood's Location)
- Weather Wizard will create a blizzard of absolute zero to protect us from any incoming attacks.
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Keep in Mind, my plan is not happening slowly one at a time, it's happening fast and all of these things are going on simultaneously.
Just to give you an idea how fast the speed of thought is here is a quote from a science article on brain neuron stimulus:
http://www.science.smith.edu/departments/neurosci/courses/bio330/pdf/94CurrBiolTovee.pdf
In almost all studies of a neuron's response to a stimulus, the response is sampled over long time periods, usually around 300 to 500 milliseconds (ms).
So, again this confirms the fact that the massive majority of what Psylocke will be doing will be happening in a few milliseconds compared to the seconds that your plan will be going off.
Conclusion:
It will be mere milliseconds that the majority of Psyclockes powers will be going off, compared to the secs it will take for your time to visually find us, make the switch with Hercule, use your powers, and Law to raise his arms to use his special Room ability. By that time Psylocke will be deep in his mind and will be toying with him. Madrox and Law die in the Snow Storm due to the fact they will be confused mentally via Psylocke, then we will all team up on The Hood and he will be killed off once he has to turn his intangibility off to actually attack.
The End.
Honestly your post only should be about who is going to shoot off their powers first. Nothing else really matters. Nice debating you.
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