# Not sure if this goes here but: Calculating Reaction time

#1 Posted by thefaceless (3 posts) - 5 months, 1 day ago -

First up, I’ll state the equation: Reacction = No. of Attacks/Time

Why?: Speed utilizes distance over time, this does not factor in both the number of attacks NOR does it factor in the TYPE of attack.

therefore Speed =/= Reaction.

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Lets try reaction for a simple missle that takes 5 seconds to hit a person and let’s say this person dodges it.

we use Reaction = 1missle/5s

= 0.2 Missles per second.

Simple no? But what about 2 different types of attacks?

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For example purposes, we will use fictional velocities.

Speed of missle = 300ms-1

Speed of a bullet = 900ms-1

Lets say 2 different people both dodge ten missles and 10 bullets:

Reaction time of person 1 = 10 missiles/second

Reaction time of person 2 = 10 bullets/second

Now we have a problem here and only in this scenario can the use of speed really be applied.

Therefore, to find the number of bullets person 1 can dodge, we take the missle’s speed and divide it by the bullet speed.

Why?:

1) The bullet and the missle are of 2 different velocities

2) Since the missle is the speed of person one, it must be divided by the bullet to determine a number which can be multiplied by the reaction time to obtain the reaction time of person 1 to the 10 bullets.

Therefore:

300/900 = 1/3

1/3x10 = 3.33 bullets per second is the number of bullets person 1 can dodge.

Obviously 10 bullets/second > 3.33 bullets per second

therefore person 2 has a higher reaction time.

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1) This can work for blocks as well as dodges since to block an attack you must react to it

2) This may NOT be multiplied by speed to obtain a velocity as you would get a value such that Distance x Attack/ Seconds Squared

3a) When using different characters from different fictions, their movement speed would be used to determine the velocity dividing factor

3b) Speed in every single fiction takes time to generate therefore using the speed of a punch and the speed of travel would make no sense to seperate because the time would factor into the equation.

#2 Posted by JohnnyZ256 (588 posts) - 5 months, 1 day ago -

No, this is definitely not a battle.

#3 Edited by Dextersinister (2923 posts) - 5 months, 1 day ago -

The formula won't hold up to certain necessary PIS. When a hero is fighting a mook or villain they will take a punch or a kick but when that villain uses a potentially lethal weapon such as a gun or bladed weapon they are suddenly unable to land a clean blow despite the fact that it would be harder to dodge or deflect than punch's or kick's and the hero exhibits reflexes far beyond what we would be capable of.

#4 Posted by thefaceless (3 posts) - 5 months, 1 day ago -

@Dextersinister: Use the formula as a ratio

Using the above, Person 1 may dodge 3.33 bullets per second

therefore

Ratio of dodge to hit = 3.33:10

@JohnnyZ256: Well can this be moved to the appropriate forum?

#5 Posted by Wyldsong (1786 posts) - 5 months, 1 day ago -

@thefaceless said:

@JohnnyZ256: Well can this be moved to the appropriate forum?

Just need to PM a mod and ask for them to move it.

#6 Posted by Dextersinister (2923 posts) - 5 months, 1 day ago -

@thefaceless said:

@Dextersinister: Use the formula as a ratio

Using the above, Person 1 may dodge 3.33 bullets per second

therefore

Ratio of dodge to hit = 3.33:10

@JohnnyZ256: Well can this be moved to the appropriate forum?

Just pointing out that it won't be an indicator of that persons reaction speed if they have trouble dodging punches. A character like Spiderman will hold up as he is capable of consistently matrix dodging punches but someone like Batman or Captain America isn't.

#7 Posted by thefaceless (3 posts) - 5 months, 1 day ago -

@Wyldsong: nvm this can be locked anytime

@Dextersinister: if they can do it it would be possible to calculate it. Anyhows, this can be locked I got the answers elsewhere, thanks for the help people! Bye!

#8 Posted by nickzambuto (7809 posts) - 5 months, 1 day ago -

lol math

#9 Posted by Malevolent1 (1072 posts) - 5 months, 1 day ago -

What can I say?

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