Location: New York City, nighttime, unpopulated. All lights remain on. Lights are unbreakable. The whole city is in bounds.
Rules:
-Midnighter has 4 hours of rest.
-Midnighter is unarmed.
-Midnighter is not told who he is fighting before the match begins.
- Midnighter has access to a basic medical facility in between matches. This facility can heal non-critical stab/bullet wounds. More serious injuries will be healed, but not 100%. Assume serious injuries take 2 hours of medical attention.
-Characters enter on the main street facing Midnighter 100 yards away.
-Midnighter is eliminated by KO, incapacitation (unable to continue fight) or death.
-Characters are eliminated by KO, death or incapacitation.
-Character morals apply.
-Midnighter is determined to end each match, instead of "enjoying" fighting his foes.
- No Doors
Gauntlet:
1) Trickster (Walker) - Standard Suit and Gear
2) Captain Boomerang (Son)- Standard Suit and Gear
3) Heat Wave - Standard Suit and Gear
4) The Top - Standard Suit and Gear
5) Gorilla Grodd - Unarmed
6) Pied Piper - Standard Suit and Gear
7) Captain Cold - Standard suit and Cold Gun
8) Weather Wizard- Standard Suit and Wand
9) Mirror Master (McCulloch) - Standard Suit and Gear
10. Inertia - Unarmed
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