Cable can't teleport into the Cerebra Helmet, his teleportation is very clumsy. He will need to teleport near the helmet and move towards it and put it on, this will take several seconds. During this couple of seconds he cannot provide his team with TP shields because he does not have that range. He will be upwards of 50 miles away. In that moment, your team has 0 TP defense. If you teleport to Cerebra you leave your team with 0 TP defense. Moondragon will mindrape your team the second Cable leaves. So take your pick, lose your whole team or locate my team. I leave the choice to you. Unless you can show that Cable can maintain his TP over a long range, your team is sunk if Cable leaves even for a second.
Cable can't use any illusions here because Moondragon will be providing TP defense on top of whatever magic TP defense Amanda would have cast on herself. None of Cable's illusion casting will work.
Lightmaster's fight with Cable really demonstrated nothing. He caught Lightmaster monologuing and somehow used debris to trap a guy made of light and the teleported into orbit. He then tells the guy he is with how long it will take Lightmaster to get back meaning he knew when to react. Nothing there demonstrates he could react to Criti. You can't choke a Skrull because they can always change how there body is oriented internally. He fought the Hulk when he was Mind Controlled by Onslaught and really the Hulk has jobbed to pretty much everybody from Apocalypse to Constrictor. Sam doesn't really react at high speeds, he simply used his powers to render Gladiator's attack useless. Black Bolt for instance has nowhere near the reaction time to fight Gladiator but he does have the durability. Mongul is not as fast as Superman either and yet he commonly fights him using his durability rather than speed. Criti should be able to knock him out before he can get his blasting field up.
When Creel is expecting to just flow by, it will be terribly surprising when the giant dinosaur evaporates him especially since Creel isn't the sharpest tool in the shed. Turning into Plasmic Fire is exactly what I want. Grimlock will pour it on making Creel bigger and bigger and more powerful. Then Amanda teleports your entire team into Absorbing Man where his new plasmic form vaporizes them. I was waiting for you to turn Absorbing Man in to Plasmic Fire so that Amanda could dispose of your team.
Who says that Moondragon can't detect your team? She is far more powerful than Cable has ever been. Her biggest feats dwarf everything that Cable has ever pulled. Given that most Telepaths can use the negative space created by TP shielding to determine where things are, I see no reason why someone who was trained to use these abilities by Titanian Monks would be unable to do so. Show me Cable mind controlling a planet or TPing Galactus or something on that level and maybe I'll believe that Cable is up to the task of keeping Moondragon out. If you look at the next panel, Thanos is worried that Galactus will backtrace the telepathic intrusion to Moondragon so Thanos teleports her away. Why do you think Thanos used Moondragon? He needed someone powerful enough to get in but someone that was not him so that they could be disposed of when the job was done. Moondragon did that whole thing on her own and acted like Hugh Jackman in Swordfish or Justin Long in Die Hard. Good at what they do but also completely disposable. Moondragon is easily more powerful than Cable and since he won't get through her TP Shields, he can't touch Amanda's mind. Amanda can then hit him with as many magical illusions as she wants because Cable will be unable to counter them. Cable goes down hard if Amanda gets involved.
Again, no one will even take notice of Leech and Joshua as they are simply too small to notice. One of the awesome parts about Pym Particles is that when you shrink, you maintain your current level of strength so debris won't be an issue. Anyone that gets near them loses their superhuman abilities so they will be unable to use them to detect Leech and Josh. Hank, Reed, and Tony managed to build the gigantic prison 42 in the Negative Zone without being detected for quite some time. If an entire prison can go unnoticed for months then how do you think two 3 inch guys can't go unnoticed for an hour? They are far safer in the Negative Zone than in the Triskelion.
Your team wholly relies on Cable's telepathy to keep your team from just getting outright destroyed. My team's superior power levels, versatility, and overall superior skill should easily grant them a victory over such a weak and limited team.
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