Since my last magical tournament was mysteriously deleted and went bust, I'll be making this gauntlet, instead! ><
Following your origin, you somehow find an artifact, or are given access to a blessing(s) of your choice. The lore and plot device aspect is up to you ;P
You have 100 points to pick the blessings and equipment that you want. You may pick one origin for free.
Post your character for me to look over!
I'll post up the rounds a few days from now.
Blessed Dirt - You were molded from the magical clay of Paradise Island - you are practically wonderful in every way!
Grants slightly enhanced stats, martial arts training and resistance to magic. (2 ton strength, 15mph speed, heightened agility) You are also equipped with the Amazons' Bracelets of Submission, durable enough to block gunfire. You are also given a 25 point discount on the Bracelets of Victory, bringing their cost down to 25 points.
This time for sure! - You are a magically-empowered super villain of some kind! After being defeated at the hands of your nemesis for the umpteenth time, you somehow gain new abilities. You have the ability to cast rudimentary spells (bolts, weak barriers) and you are able to pick one 25 point "equipment" or "blessing" for free.
Gone! Gone! the form of man - You are cursed into a demonic form of some kind. You have knowledge of the arcane, the ability to throw balls of flame and breathe fire. You are also highly resistant to magic, and a little more durable. You also smell kinda bad. (No strength, speed or other benefits.)
The Name's Billy Batson! - You are a little boy able to magically transform into a super hero! Grants the ability to renew yourself ONCE with magical lightning. The lightning cannot be used offensively. You may also choose one extra blessing at HALF efficiency.
Child of Greatness - You are the offspring of a god. Being half-god, you have a base strength of 3 tons and are slightly more durable, able to shrug off standard human-level punches and blows. You gain access to a free blessing at 25% efficiency, or an extra 25% efficiency on one blessing. This will give an extra use on any limited use powers, as well.
Joe Schmoe - You are just a normal dude. You were, through some plot device, given powers, or found a magical artifact that grants you powers. (Grants an extra 50 points to spend, but no other benefits.)
Lasso of Truth - 50 points
Bracelets of Victory - 50 points
Includes Zeus lightning able to be used offensively, and a magical barrier when crossed in front of yourself.
Gauntlets of Atlas - 25 points
x10 physical strength level. (Hardcapped at 150 tons)
Starheart (low% access) - 75 points
Grants ability to make low-level constructs (not very durable); energy blasts of fire, ice and magic; barriers able to withstand forces up to gunfire; flight.
Trident of Neptune - 50 points
Amulet of Anubis - 25 points
Able to see and sense auras (gives information about the health, karma, abilities, "true form" and power level of a target), able to see through illusions.
Philosopher's Stone - 50 points
Lasso of Lightning - 50 points
Enchanted Bracers of Zeus - 75 points
Wonder Girl Cassie's enchanted bracers, giving all her physical stats and abilities. (For the sake of this gauntlet, speed capped at SoS, strength capped at 85 tons.)
Manitou Stone - 50 points
Grants strength, speed and senses equivalent to Super-Chief. (Strengh level 40 tons, speed 50 mph)
Tantu Totem - 75 points
Ability to tap into the morphogenic sphere of Earth, ala Vixen. Ability to take one animal aspect at a time, unlimited times.
Magical Claws - 25 points
Magically enhanced claws, design of your own choice. Able to even pierce Superman's thick skin no problem!
Book of Eternity - 25 points
Contains the history of the universe, as written by Merlin! Also gives you access to knowledge of all things, and your opponent.
Ruby of Life - 50 points
Able to animate and control inanimate objects.
Swords of Fan - 50 points
Magically enchanted swords, able to cut through mountains. You are also able to summon a single eastern-inspired dragon to fight with you one time.
Suit of Souls - 75 points
Able to grant the user agility, strength (capped at 25 tons). Able to take different forms at a whim, such as a magical sword or shield. Able to steal the soul of ONE enemy ONE time (instant deafeat), but will leave you disoriented, nauseated and weakened for your next round.
Queen Hipplyta's Magical Sphere - 25 points
Grants you the ability to monitor any present events. Gives you knowledge of your opponent's prep, and also comes with 30 minutes of prep time for each round.
S - 25 points
Wisdom of Solomon grants knowledge. For the sake of this gauntlet, it will grant knowledge of your opponent.
H - 50 points
Strength of Hercules (for the sake of this gauntlet, will be capped at 100 tons).
A - 50 points
Stamina of Atlas grants a low level of invulnerability and a healing factor. Your character does not need to eat, sleep or breathe.
Z - 75 points
Power of Zeus grants a magical lightningbolt can than be used offensively, and gives a small boost to all stats. Can be used to instantly regenerate wounds (for the ake of this gauntlet, it will be usable for regeneration twice in total) Also grants magical resistance.
A - 50 points
Courage of Achilles grants bravery and fightning skills. It also affords a VERY high level of invulnerability.
M - 75 points
Speed of Mercury grants supersonic speed and unassisted flight. For the sake of this gauntlet, speed is capped at the speed of sound.
Hermes's Feather - 25 points
Grants unassisted flight.
Demeter's Renewal - 25 points
Grants a healing factor and immunity to poisons. Can merge with the earth to totally renew and heal all wounds. (For the sake of this gauntlet, it will be usable twice only.)
Artemis's Hunter's Eye - 25 points
Grants superior senses, the ability to see clearly in the dark and bright light. Hearing, touch, taste and smell are all enhanced, as well. Able to keep up visually with speedsters.
Spirit of Vengeance (Crimson Avenger) - 75 points
You are the host of a spirit of Vengeance. You are able to teleport, become intangible and phase through objects.
The initial gauntlet will be several rounds, and I'll be posting them either tomorrow or the day after. After that, I'm thinking of letting the people that clear vs. each other, but I'm not sure. The focus will be clearing the gauntlet!
I tried to make as many options available as possible. I'm hoping for a lot of variation.