#1 Edited by nick_hero22 (6813 posts) - - Show Bio

Rules

- The winners are determined through Death or Incapacitation

- NO Prep

- Random Encounter, that takes in a construction during a lighting storm with heavy rain and wind that is approximately 1000 x 300 meters in size

- Each team starts 10 meters away from each other

- The Assassins of the Officio Assassinorum are given standard gear and technology, and are completely bloodlusted

- NO Doors for Midnighter

Officio Assassinorum

Eversor Assassin

Culexus Assassin

Vindicare Assassin

Callidus Assassin

Vs

High-End Street Levelers

Gorgon (Blindfolded)

Equipment: Godkiller

Deathstroke (Pre-New52)

Equipment: Promethium Sword, Beretta M9A1 Sidearm, Power Staff, and 3 Thermal Detonators

Has 15 minutes of Prep which includes intel on the Assassin's powers and abilities along with knowledge of former mission they have undertaken, mission briefings and training history. The Assassins will have their physical stats and abilities presented to Deathstroke in a data format which contains charts and diagrams.

Midnighter

Equipment: Adamantium Bo-Staff and 25 Beta-Adamantium Shurikens

Spider-Man (What If?)

Equipment: Standard Gear

#2 Posted by Lady_Liberty (8279 posts) - - Show Bio

Midnigher could take all of the melee assassins alone, but the problem is if the Vindicare snipes him before he can manage it.

What If Spiderman cannot be sniped like that, and could also take the melee assassins.

Those two could probably win on their own, but the addition of Deathstroke and Gorgon seal the deal.

#3 Posted by JediWaffles (746 posts) - - Show Bio

@Lady_Liberty said:

Midnigher could take all of the melee assassins alone, but the problem is if the Vindicare snipes him before he can manage it.

What If Spiderman cannot be sniped like that, and could also take the melee assassins.

Those two could probably win on their own, but the addition of Deathstroke and Gorgon seal the deal.

Seems like Midnighter always wins on this forum, i wouldn't really know, since i don't read his stuff. The main factor here is Gorgon, cause he's a total beast, but the assassins are easily on par with him in terms of speed and reflexes. Only problem is his durability. If they can manage to take out Gorgon, assassins take it easy.

#4 Posted by Lady_Liberty (8279 posts) - - Show Bio

@JediWaffles: The thing with Midnighter is once he sees you he automatically knows what your powers are, and exactly how to beat you.

So to take him out you need speed he can't react to, durability he can't bypass, or precognition. Preferably some combination of abilities.

The assassins just don't have any of that, he's faster then they are, he can hurt them, and they lack precognition.

So he sees them, understands how to win, wins, and that's that.

In my opinion he's the top street leveler, but some people don't consider him street level.

#5 Posted by nick_hero22 (6813 posts) - - Show Bio

@Lady_Liberty said:

@JediWaffles: The thing with Midnighter is once he sees you he automatically knows what your powers are, and exactly how to beat you.

So to take him out you need speed he can't react to, durability he can't bypass, or precognition. Preferably some combination of abilities.

The assassins just don't have any of that, he's faster then they are, he can hurt them, and they lack precognition.

So he sees them, understands how to win, wins, and that's that.

In my opinion he's the top street leveler, but some people don't consider him street level.

Midnighter might be faster but not by much bsed off what I have seen for the assassins especially the Eversor.

#6 Posted by JediWaffles (746 posts) - - Show Bio

@Lady_Liberty said:

@JediWaffles: The thing with Midnighter is once he sees you he automatically knows what your powers are, and exactly how to beat you.

So to take him out you need speed he can't react to, durability he can't bypass, or precognition. Preferably some combination of abilities.

The assassins just don't have any of that, he's faster then they are, he can hurt them, and they lack precognition.

So he sees them, understands how to win, wins, and that's that.

In my opinion he's the top street leveler, but some people don't consider him street level.

Well that's just unfair. I don't see the assassins winning against that, then, coupled with Gorgon.

#7 Posted by Lady_Liberty (8279 posts) - - Show Bio

@nick_hero22: Midnighter is pretty fast, he's kicked tank shells out of the air before.

@JediWaffles: Yeah. Midnighter and What If Spiderman are to much.

#8 Posted by Pokergeist (22351 posts) - - Show Bio

@nick_hero22: I would argue the points but Midnighter Solos. I can argue if hes out.

#9 Posted by nick_hero22 (6813 posts) - - Show Bio

@Lady_Liberty said:

@nick_hero22: Midnighter is pretty fast, he's kicked tank shells out of the air before.

@JediWaffles: Yeah. Midnighter and What If Spiderman are to much.

I'm aware of Midnighter's speed feats, but Eversor assassins can dodge bullets from Bolt Pistols.

“Imperial assassins are the most highly trained killers the Imperium can produce, selected at a very young age from feral or hive worlds where all children learn to kill as a matter of survival from the moment of their birth. Suitable candidates are rounded up and transported to Terra, but not all survive the journey – training and selection begins from the moment the candidates are on board the transport ships. They are set against one another and made to fight in extreme conditions – crushing gravity, near-weightlessness, total darkness, stifling heat or freezing cold, blinding light and sonic barrages are all employed. They battle combat drones and other candidates, both unarmed and fully equipped, and are exercised until their bodies are on the verge of collapse. Failure at any stage means death. Once the survivors reach Terra, they are assessed, and allocated to the various assassin temples of the Officio, each of which practices a different aspect of the art of death.” – Inquisitor Rulebook

“By the time of their arrival there may be only a tenth of the prospective Assassins left, or sometimes none at all if the instructors deem every recruit to be unworthy.

On arrival at Earth the new recruits are divided amongst the hidden temples of the Officio Assassinorum. Their training becomes ever more rigorous as the temples test each candidate to his or her utmost limits. Days are spent battling with bone-wrenching exercise engines, fighting in deadly bouts or mastering specialist weaponry and techniques. Each temple has its own ancient ways and mysteries, each specialises in a different aspect of the art of murder. Thus, when the High Lords of Terra select their tools of death from the lethal disciples of the secretive Officio Assassinorum, they are assured of only the most finely honed and efficient living weapons.” – Codex: Assassins, Pg. 2

EVERSOR ABILITIES:

“The novitiate Assassin undergoes endo-skeletal restructuring, increasing his stamina and aerobic performance and allowing him to fight for days without rest. Muscular hypertrophy enables the Assassin to explode into a fury of hyperactivity, speeding up his cerebral functions and combat reflexes. In order to cope with these changes the Assassin is given a second heart. Not only does this give the Assassin extra survivability should one heart be damaged in combat, but when the Assassin is really driving his body to the limits, both hearts can kick in. This ensures that he can maintain the excessively high heart-rate demanded by his enhanced biochemical body, without seizing up.”

“Adrenal ducts are implanted, speeding up the brain’s higher functions, allowing the Assassin to make complex calculations and tactical decisions in seconds. The adrenal ducts are also able to feed the brain, allowing the Assassin to work briefly in a hard vacuum.” – Codex: Assassins, Pg. 17

“Eversor assassins are trained to deal with large numbers of enemies in close combat at one time, and fully expect to have to utilize this aspect of their training.” – Inquisitor Rulebook

“The Eversor Assassin’s bio-strengthened body and neuro-enhanced reflexes make him an utterly awesome hand-to-hand combat foe. The more the enemy tries to harm the Assassin, the faster and more deadly he becomes. If the Eversor Assassin is attacked in hand-to-hand combat by multiple opponents then he can use the enemies’ numbers against them.” – C: A, Pg. 18

“The Eversor Assassin’s metabolism is so pumped full of combat drugs and toxins that he literally exudes poisons. If the Eversor Assassin is wounded in hand-to-hand combat then he will spray poisonous blood and acids all over his attacker.” – C: A, Pg. 18

“An Eversor assassin is fitted with special drug glands which only activate near-death, keeping the hideously wounded assassin moving for a while longer” – IR

“However, should the Assassin’s hearts stop or his brain fail, the chemical concoctions inside him will react at a rapidly accelerating rate. As the dead Assassin’s control over his body deteriorates, he spontaneously combusts with quite horrifyingly explosive results!” –

#10 Posted by nick_hero22 (6813 posts) - - Show Bio

@CadenceV2 said:

@nick_hero22: I would argue the points but Midnighter Solos. I can argue if hes out.

What if I put his Battle Computer at 50% efficiency?

#11 Posted by Lady_Liberty (8279 posts) - - Show Bio

@nick_hero22: The assassins are quick, but they don't have his history of crazy feats.

Hm, not sure what change a 50% battle computer would do? It.. either tells him exactly how to win, or it doesn't.

Honestly I would just remove him and What If Spiderman, and replace them with Logan and regular Spiderman.

#12 Posted by nick_hero22 (6813 posts) - - Show Bio

@Lady_Liberty said:

@nick_hero22: The assassins are quick, but they don't have his history of crazy feats.

Hm, not sure what change a 50% battle computer would do? It.. either tells him exactly how to win, or it doesn't.

Honestly I would just remove him and What If Spiderman, and replace them with Logan and regular Spiderman.

I thinking about switching Midnighter for Ultimate Captain America.

Scrambling backwards, the assassin watched as the Garantine sprinted around the Astartes in a tight arc, rolling over fallen counters and leaping from pillar to wall. As he moved, his Executor pistol was snarling, spitting out low-gauge bolt shells that clattered and sparked off the towering warrior’s armour. The Astartes let the combat blade drop and brought up his bolter; the weapon was of a far larger calibre than the Executor. A single direct hit at the ranges these close quarters forced upon the combatants would mean death for the Eversor; but to kill him, first the Astartes had to hit him.

Callidus could hear the animalistic panting of the Eversor as he moved like lightning back and forth across the Space Marine’s line of sight, goading the Astartes into firing after him. Stimm-glands chugged and injectors hissed as the Garantine’s bloodstream was flooded with bio-chemicals and cocktails of drugs that pushed him beyond the speed of even an Astartes’ enhanced reflexes.

He was a blur of claws and gun, too fast for the eye to process the images. Sparks flew as the Eversor assassin collided bodily with the Astartes and knocked him down, the Garantine firing his Executor into the impact holes in the warrior’s chest at point- blank range, clawing wildly at his helmet with the spiked talon of his neuro-gauntlet. Koyne could hear the Astartes snarling, angrily fighting back, but the Eversor was like mercury, slipping through his clumsy armoured fingers. Then dark, arterial blood spurted as the armour was cracked and the Garantine dug into the meat he found inside. His bolter dry, the Astartes punched and bludgeoned the Eversor, but if any pain impulses reached the Garantine’s mind, the brew of rage-enhancers and sense-inhibitors swimming through his bloodstream deadened them to nothing. With a croaking, wet rattle, the Astartes sank back and collapsed. Chattering with coarse laughter, the Garantine swept up the fallen combat blade and pressed all his weight behind it. The weapon sank through sparking power cables and myomer muscles until it pierced flesh and cut bone.

The Eversor ran screaming into the cluster of rebel Astartes, blasting the first he found off his feet with a screeching salvo of rounds from the Executor. He collided with the next and the two of them went down in a crash of ceramite and metal. The Garantine felt the boiling churn of energy racing through his veins, his mech-enhanced heart beating at such incredible speed the sound it made in his ears was one long continuous roar. The stimm-pods in the cavities of his abdomen broke their regulator settings and flooded him with doses of Psychon and Barrage pumped directly into his organs, while atomiser grilles in the frame of his fang-mask puffed raw, undiluted anger-inducers and neuro-triggers into his nostrils.

He rode on a wave of frenzy, of black and mad hate that sent him howling with uncontrollable laughter, each choking snarl rattling like gunshots. He was so fast; so lethal; so satisfied like this.

#13 Posted by nick_hero22 (6813 posts) - - Show Bio

OP Updated

#14 Posted by Lady_Liberty (8279 posts) - - Show Bio

@nick_hero22: Yeah that's a good change, makes the battle a lot more fair in my opinion.

#15 Posted by Pokergeist (22351 posts) - - Show Bio

@Lady_Liberty: @JediWaffles: @nick_hero22:

Calidus Assasin. She could take Gorgon in this case. The Legendary Assissination of the Primarch Konrad Cruz was done by a Calidus. Even tho Cruz allowed himself being killed the C'Tan Phase Blade is capable of killing a Primarch and would cut right thru his sword with ease. That is the C'Tan Phase Blade nature. No metal can withstand it. She also carries a Nerual Shredder that burst in waves and will mind mush Gorgon for a time.

In the Novel Soul Hunter (Night Lords Book) the Night Lord Apothecary Talos (and very famous Night Lord and Warrior) battled the Calidus with Power Armour on and Chainsowrd. She Quickly Disarm him and began to beat his but. A Space Marine of all things that can thro out 5 tons punches. The only way he could beat her was spitting the acid Space Marines generate into her eyes. Even then she fought well till he crushed her.

In short a Calidus may not be as skilled as Gorgon but the Phase Blade and Nearual Shredder for the win.

Culuxes Assassin. Anti Psyker and will kill any Psyker in Comics..... however I dont see any here. Still hes a Assassin of the Imperium and has above humna Strength, Durabilty, and Speed. Hes as well train the the Calidus in H2H.

He can be useful against Spider Man. He is Souless and a Pariah. He literly can walk thru a group of people in his suit that sticks out and they wont register it cause of his curse/gift. He can By Pass Spider Sense for sure. Plus he can shoot very powerful and Deadly Negative Psychic Blasts that on hit Burn your Brain into ashes and Sucks your Soul. Spidey aint surving one hit. He also carries Psy Out Grenades.... not they he needs them.

Vidicare Assassin. He is in Novels with Feats that rival Bullseye and Ultimate Hawkeye in Aiming. Add in a Rifle that can take out a Land Raider with one well place Shot or go through Void Shields.... well Midnighter is dead on site IF the Vindi is at Distance and Cloaked.

Eversor Assassin. Take Wolverine with Claws and fighting skill. Add in Poison that affects Species with Healing Factors even. Add a Energy Field that split Molecules to his Claws. Add in Combat Drugs that make him as fast as Spiderman. Add in Metla Bombs that liquify inches of Steel. Well you sumed up this guy. Death Stroke down for the count. Period.

This is my break down. Enjoy.

#16 Posted by nick_hero22 (6813 posts) - - Show Bio

@CadenceV2 said:

@Lady_Liberty: @JediWaffles: @nick_hero22:

Calidus Assasin. She could take Gorgon in this case. The Legendary Assissination of the Primarch Konrad Cruz was done by a Calidus. Even tho Cruz allowed himself being killed the C'Tan Phase Blade is capable of killing a Primarch and would cut right thru his sword with ease. That is the C'Tan Phase Blade nature. No metal can withstand it. She also carries a Nerual Shredder that burst in waves and will mind mush Gorgon for a time.

In the Novel Soul Hunter (Night Lords Book) the Night Lord Apothecary Talos (and very famous Night Lord and Warrior) battled the Calidus with Power Armour on and Chainsowrd. She Quickly Disarm him and began to beat his but. A Space Marine of all things that can thro out 5 tons punches. The only way he could beat her was spitting the acid Space Marines generate into her eyes. Even then she fought well till he crushed her.

In short a Calidus may not be as skilled as Gorgon but the Phase Blade and Nearual Shredder for the win.

Culuxes Assassin. Anti Psyker and will kill any Psyker in Comics..... however I dont see any here. Still hes a Assassin of the Imperium and has above humna Strength, Durabilty, and Speed. Hes as well train the the Calidus in H2H.

He can be useful against Spider Man. He is Souless and a Pariah. He literly can walk thru a group of people in his suit that sticks out and they wont register it cause of his curse/gift. He can By Pass Spider Sense for sure. Plus he can shoot very powerful and Deadly Negative Psychic Blasts that on hit Burn your Brain into ashes and Sucks your Soul. Spidey aint surving one hit. He also carries Psy Out Grenades.... not they he needs them.

Vidicare Assassin. He is in Novels with Feats that rival Bullseye and Ultimate Hawkeye in Aiming. Add in a Rifle that can take out a Land Raider with one well place Shot or go through Void Shields.... well Midnighter is dead on site IF the Vindi is at Distance and Cloaked.

Eversor Assassin. Take Wolverine with Claws and fighting skill. Add in Poison that affects Species with Healing Factors even. Add a Energy Field that split Molecules to his Claws. Add in Combat Drugs that make him as fast as Spiderman. Add in Metla Bombs that liquify inches of Steel. Well you sumed up this guy. Death Stroke down for the count. Period.

This is my break down. Enjoy.

I took out Midnighter and added Ultimate Captain America to balance things out.

#17 Posted by Pokergeist (22351 posts) - - Show Bio

@nick_hero22: In that Case Vindi really get Ultimate Cap. Hes my man but even hes prone to a Sniper like Vindi with Super Sonic Rounds.

#18 Posted by nick_hero22 (6813 posts) - - Show Bio

@CadenceV2 said:

@nick_hero22: In that Case Vindi really get Ultimate Cap. Hes my man but even hes prone to a Sniper like Vindi with Super Sonic Rounds.

So I should of kept Midnighter in?

#19 Posted by Pokergeist (22351 posts) - - Show Bio

@nick_hero22 said:

@CadenceV2 said:

@nick_hero22: In that Case Vindi really get Ultimate Cap. Hes my man but even hes prone to a Sniper like Vindi with Super Sonic Rounds.

So I should of kept Midnighter in?

No. The only way Vindicare could take out anyone with ease if they started off at a Distance. Up Close 4 on 4 would have Cap more likly winning as it is. Midnighter would have Murder Stomp anyone here.

#20 Posted by JediWaffles (746 posts) - - Show Bio

@CadenceV2 said:

@nick_hero22 said:

@CadenceV2 said:

@nick_hero22: In that Case Vindi really get Ultimate Cap. Hes my man but even hes prone to a Sniper like Vindi with Super Sonic Rounds.

So I should of kept Midnighter in?

No. The only way Vindicare could take out anyone with ease if they started off at a Distance. Up Close 4 on 4 would have Cap more likly winning as it is. Midnighter would have Murder Stomp anyone here.

I'd say a Vindicare could hold his own for a while against cap in H2H, and get a bit of distance to shoot him. You can stand 5 feet away from someone and still shoot 'em ya know.

#21 Posted by Pokergeist (22351 posts) - - Show Bio

@JediWaffles: As a huge Fan of Ult. cap and all the Scans I post in his defence I say the Vindi need to be at least 20 feet to have a chance vs Ult. Cap. He is so seriously bada$$.

#22 Posted by nick_hero22 (6813 posts) - - Show Bio

bump

#23 Posted by Esquire (3833 posts) - - Show Bio

@Lady_Liberty said:

@nick_hero22: The assassins are quick, but they don't have his history of crazy feats.

Hm, not sure what change a 50% battle computer would do? It.. either tells him exactly how to win, or it doesn't.

Honestly I would just remove him and What If Spiderman, and replace them with Logan and regular Spiderman.

What the battle computer does is allow Midnighter to run a million scenarios a second on the fight at hand. So he can figure out a) what his opponent is most likely to do and b) the most effective counter for that move. He can do this so fast that he can map out numerous permutations of the entire battle before it even begins. Limiting him to 50% effeciency would mean he could only process half a million scenarios a second, which would still be plenty. It's probably a good call to take him out of the equation.

#24 Posted by nick_hero22 (6813 posts) - - Show Bio

@Esquire said:

@Lady_Liberty said:

@nick_hero22: The assassins are quick, but they don't have his history of crazy feats.

Hm, not sure what change a 50% battle computer would do? It.. either tells him exactly how to win, or it doesn't.

Honestly I would just remove him and What If Spiderman, and replace them with Logan and regular Spiderman.

What the battle computer does is allow Midnighter to run a million scenarios a second on the fight at hand. So he can figure out a) what his opponent is most likely to do and b) the most effective counter for that move. He can do this so fast that he can map out numerous permutations of the entire battle before it even begins. Limiting him to 50% effeciency would mean he could only process half a million scenarios a second, which would still be plenty. It's probably a good call to take him out of the equation.

He's gone and Ult. Captain America was added.

#25 Posted by Esquire (3833 posts) - - Show Bio

@nick_hero22: I know, I was just clearing up any confusion.

#26 Edited by Strider92 (16264 posts) - - Show Bio

@nick_hero22: Whats the starting distance? In these conditions (rainy, stormy etc..) no-one except Spider-man is going to be able to dodge bullets from a Vindicare easily. Especially with their haxed aiming ability.

Spider-man is the only threat here. Everyone else will get shut down by the Callidus Neural Shredder. Even with Spider-man the Callidus has the potential to solo:

As a weapon it does not damage its target in the conventional sense. Nor can it be "targeted" at a specific enemy. Rather, it projects a wave of electromagnetic energy in the direction of fire. This wave is of the same frequency of the central nervous system, overloading brain and nerve receptors resulting in rather catastrophic effects on the creatures within the area of effect. Symptoms undoubtedly range from seizures and convulsions, leading to unconsciousness or even death. As a consequence of its rather specific design, the Neural Shredder is obviously useless against unliving material such as equipment and vehicles, though it passes directly through such objects as if they were not there. Therefore armour is of no protection against a neural shredder, neither are the operators of heavily plated vehicles, or the inhabitants of buildings. The Neural Shredder is a rare and exotic weapon rarely seen in the galaxy, but it is a common armament of Officio Assassin agents trained by the Callidus temple
-Description of the Callidus neural shredder

No-one on the other team has anyway to counter this.

Online
#27 Edited by nick_hero22 (6813 posts) - - Show Bio

@Strider92 said:

@nick_hero22: Whats the starting distance? In these conditions (rainy, stormy etc..) no-one except Spider-man is going to be able to dodge bullets from a Vindicare easily. Especially with their haxed aiming ability.

Spider-man is the only threat here. Everyone else will get shut down by the Callidus Neural Shredder. Even with Spider-man the Callidus has the potential to solo:

As a weapon it does not damage its target in the conventional sense. Nor can it be "targeted" at a specific enemy. Rather, it projects a wave of electromagnetic energy in the direction of fire. This wave is of the same frequency of the central nervous system, overloading brain and nerve receptors resulting in rather catastrophic effects on the creatures within the area of effect. Symptoms undoubtedly range from seizures and convulsions, leading to unconsciousness or even death. As a consequence of its rather specific design, the Neural Shredder is obviously useless against unliving material such as equipment and vehicles, though it passes directly through such objects as if they were not there. Therefore armour is of no protection against a neural shredder, neither are the operators of heavily plated vehicles, or the inhabitants of buildings. The Neural Shredder is a rare and exotic weapon rarely seen in the galaxy, but it is a common armament of Officio Assassin agents trained by the Callidus temple
-Description of the Callidus neural shredder

No-one on the other team has anyway to counter this.

Should I add Midnighter back in?

#28 Edited by Strider92 (16264 posts) - - Show Bio

@nick_hero22 said:

Should I add Midnighter back in?

Either him or some people with healing factors because the Neural Shredder could pretty much one-shot everyone here.

Online
#29 Posted by nick_hero22 (6813 posts) - - Show Bio

OP is updated, and Deathstroke has 15 minutes of prep.

#30 Posted by Bo88gdan (4397 posts) - - Show Bio

Street Levelers FTW

#31 Posted by Pokergeist (22351 posts) - - Show Bio

@Bo88gdan said:

Street Levelers FTW

@nick_hero22 said:

OP is updated, and Deathstroke has 15 minutes of prep.

With Prep to figure out a plan the Street levelers can take this. Midnighter Battle CPU will plot how to win and opening doors is a Auto win on any Assassin. DS with full knowledge knows when to engage or back off or who to pair with who.

Combine these 2 guys alone should win. Spidey and Gorgon can be one shotted and in this battle are near non factors.

Its really hard to make a even match with Assassins cause they have One Shot I win Weapons and Speed/Strength/Durability to use them.

#32 Posted by Pokergeist (22351 posts) - - Show Bio

@nick_hero22: Just read No Doors for Midnighter.

This beacame a rather close match. I dont know who would fight that Callidus with Nearual shredder or Culexus with Soul Oblitering Animus Speculum.

#33 Posted by nick_hero22 (6813 posts) - - Show Bio

bump

#34 Posted by Pokergeist (22351 posts) - - Show Bio

bump

#35 Posted by CalebHara (2329 posts) - - Show Bio

Close match. I would edge it to the high-end street levellers. Midnighter would be too much for the 40k assassins IMO.

#36 Edited by nick_hero22 (6813 posts) - - Show Bio

bump