Helgast (killzone) vs Locust (gears)

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Army2442

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Helgast forces:

100,000 Infantrymen

1 Armored Division

2 Mechanized Infantry divisions

2 batteries of Artillery

Locusts:

300,000 Drone

10 Brumacs

1,000 grinders and boomers

1,000 kantus

5,000 Troika Turrets with gunners.

General RAAM

Scenario:

The Helgast have just wiped out the IPA on Helga when the Locust start to spawn from the very earth itself.

In round 1 the Locust start to spawn with in the immediate vicinity of the helgan army wiping out a part of it and consolidating Their there. The helgans quickly move in to eliminate them all.

In Round 2:

The helgast have forewarning of the coming the locust and reposition accordingly. The locust do not have this forewarning.

In Round 3:

The Locust have emerged earlier then the two previous rounds and have primitively wiped out all forces within the vicinity and have time to set up defenses. The helgast have so such prep and are caught off guard.

Rules:

Prep:

No prep for either side in round 1.

In round 2 only the helgast have prep (4 hours of prep).

In round 3 only the locust have prep.

Gear:

Standard gear for each side.

Battlefield:

Round 1:

Open countryside with bomb craters, small hills, mounds, and destroyed vehicles providing cover.

Each side starts 1/2 mile away.

Round 2:

Urban environment with some underground tunnels and sewers. The locus start out on the outskirts of the city.

Round 3:

Small mountain range with plenty of surface level caves and tunnels. The locus start on top of the mountains and the helgans start 1/3 mile from the bottom of the mountains.

Versions:

Current

Victory condition:

Destroy the enemy or force them to retreat.

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Shot

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I don't know much about the helghast and killzone, but from what i've seen the locust should win.

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OreoAssassin

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Locust

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Keenko

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Locust are crazy powerful. Can anyone make a good case for the Helgast?

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Young_Murloc

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#5  Edited By Young_Murloc

The OP didn't put any specific info or unit for the Helghast, what are Mechanized Infantry divsions? And how is it fir that the Locust out number the Helghast 5 to 1 in this fight and get their General?

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Army2442

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Mechanized infantry are specially trained Infantry that are deployed with APCs (I.e. Armored personnel carriers) with alot of machine gun and mortar detachments. I made the locust have the numbers advantage while the halgast had the advantage in armor and heavy weapons so it should even out a little.

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zaied

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#7  Edited By zaied

1. Don't know

2. Helghast

3. Locust

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Young_Murloc

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@army2442 said:

Mechanized infantry are specially trained Infantry that are deployed with APCs (I.e. Armored personnel carriers) with alot of machine gun and mortar detachments. I made the locust have the numbers advantage while the halgast had the advantage in armor and heavy weapons so it should even out a little.

They still need more help, like the Spider drones from Shadow fall or adding jepacks to some of the troops.

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Detrolord

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I'm leaning on the Locust Horde

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deactivated-5dace575ce059

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@keenko: yes check out the cav for it.

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Army2442

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I think people are underestimating the helgast here they are much more maneuverable and have quite a few heavy tanks and fire power.

P.s. A armor division has roughly 50 tanks so that's alot of fire power.

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Detrolord

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@army2442 said:

I think people are underestimating the helgast here they are much more maneuverable and have quite a few heavy tanks and fire power.

P.s. A armor division has roughly 50 tanks so that's alot of fire power.

Hmm 50 tanks huh still having mainly the Brumaks 50 heavy tanks can't fight 10 Brumaks who can tank the HoD also drones have more durability than you think they might be dumb but if General RAAM is commanding them and the Kantus will be in the field as the support i don't see 100,000 infantrymen can do anything about it

Also how many is in the Mechanized Infantry?

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Army2442

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About 10,000 - 15,000 men plus around a few hundred apc's.

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Army2442

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Bump.

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jwwprod

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#15  Edited By jwwprod

Locust

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Shot

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Still the locust. Why not add beserkers and corspers? They had a thousand of those lol.

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thedailybagel

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#17 thedailybagel  Moderator

Locust. General raam could be a pain in the @ss by himself.

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Detrolord

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@shot said:

Still the locust. Why not add beserkers and corspers? They had a thousand of those lol.

If they did that those 50 helgast heavy tanks will be owned

And Drones will have access to emergence hole

which will be complete stomp for the locust

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Army2442

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What if I add in 20 helgast attack jets into the fray.

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deactivated-5dace575ce059

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@army2442: The biggest thing or reason why i will side with locust is due to 1 fact.They got a leader well u gave them a leader and Raam isnt in anyway lacking in that. The guy isn't a genius but is for sure to be respected and i believe with him the locust can achieve their victory against the Helghast, and technically speaking if it wasn't for plot device the Kantus could raise almost every dead soldier that is killed in the cross fire as well so. Thats why i feel the locust take majority.

Round one Locust

Round two Helghast ( BUT barely and this is a MAYBE at tops unless they have infor on the locust if they do they do better )

Round three Locust Obviously.

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Frocharocha

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Isn't The Helghast much more advanced than Locust? The Helghast posses energy weapons, captail ships, robots and the Locust most don't.

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Army2442

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Do the helgast have any notable leaders with feats who could make a difference in this fight?

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deactivated-5dace575ce059

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@frocharocha: why does that matter? because whats listed is listed

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deactivated-5dace575ce059

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@army2442: yes check again our cav lol

Its not done yet, but it can give u basic info on the races in general.

http://www.comicvine.com/forums/battles-7/cav-jwwprod-ils-vs-detrolord-nickthedevil-1583065/

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deactivated-5dace575ce059

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Locust take infantry pretty easily, but why the lack of corpsers, brumaks, and siege beasts?