- In character unless otherwise specified
- Win by Death, KO, BFR, or Incapacitation
- Team Chemistry does come into play
- No Prep unless otherwise specified
- All DC Characters are Pre-52
- All Marvel Characters are Current unless specified otherwise
- Joewell starts at the Red A, HigorM starts at the Green B
- Teams begin 1.5 miles apart
- You may not enter buildings
Aang ( 11 )
Mai, Sokka, and Ty Lee ( 3 )
Cloaking ( 3 )
Black Panther's suit (3 )
Healing Spray ( 2 )
Bloodlust ( 3 )
3 sets of Shield Agents ( 3 )
Silenced team ( 2 )
- Batman - 7 (Batsuit, Smoke Pellets, Explosives, Grappling Gun, Batarangs, Tear Gas, Thermite)
- David Cain - 6 (Sniper Rifle, Pistol, Combat Knife)
- Green Arrow - 5 (Bow and Arrows)
- Tim Drake - 4 (Red Robin Suit, Utility Belt, Bo-Staff)
1 - One Archer is equipped with 5 Explosive Arrow, 3 Carbonadium Arrows, 2 Sonic Arrows, 1 Net Arrow, and 1 Glue Arrow.
1 - Each of your Unarmored Characters receives a Kevlar Vest.
2 - One can of Healing Spray that can be used one time to heal any character. They must still be alive.
2 - Your team has 45 minutes to plan / strategize and is told the names and only basic powers of who they are facing. During this time they cannot access additional information on their foes or bring additional equipment.
1 - Your team is immune to pheromones, tear gas, and poison gas.
1 - Eliminates all rivalries, disagreements, and bad blood within your team. Everyone will cooperate with and respect one another, even if they normally wouldn’t.