@floopay:
Drizzt has the globe of darkness, which is a nice boost as it would render BP completely blind, or make him think twice before running forward, depending on where he puts it.
Do the globes of darkness just make things dark? Because Black panther does have night vision.
In the books it obstructs ALL vision in a 20 foot radius. Normal Vision, infravision, ultravision, dark vision, night Vision, low-light vision, and motion sensory vision. It also obscures Pseudo Magical X-Ray vision, and even affects people who can see through phantasms and illusions.
All Dark Elves actually have an extreme version of night vision known as "ultravision". It allows them to see in a setting of completely darkness (as in, completely absent of light) as clear as daylight. In fact, their eyes actually produce heat and give off their own radiance in extreme dark. It's an enhanced version of Infravision.
His magical armor should also protect against anti-metal to some degree. Magical equipment in D&D is resistant to most "Rust Monsters", which are creatures that consume all types of metal equipment (adamantium, mithril, silver, gold, etc.) (Note: Adamantium is several times harder than steel, but not indestructible like Marvel Adamantium), so that should give him a little advantage as well.
Drow are naturally resistant to all types of magic, and Drizzt Do'Urden is above your typical drow.
Natural Drow Abilities Include:
- Levitation (straight up and down movement) (usually one or two times per day)
- Conjure Globes of Darkness (20 foot radius, several times a day)
- Conjure Faerie Fire (usually once or twice a day) - shrouds an enemy in purple and blue fire, making it next to impossible for them to hide.
Drizzt's Equipment
Twinkle - Keen Scimitar, which means it can cut through adamantium, stone, and steel with relative ease. Glows when he's in danger, and increases his natural defense to make him tougher and more hardy.
Icing Death - Another Scimitar. Creates bursts of cold when striking, protects the user against heat-based attacks, does severe damage against certain demons.
Mithril Shirt - Mithril is more durable and lighter than steel. Gives heavy protection against slashing, piercing, and bludgeoning attacks.
Bracers of Speed - They are meant to be worn on the user's arms. However, this threw off Drizzt's momentum and made his movements harder to track and control, so he chose to wear them on his feet. Because of this, he's several times faster than a normal drow, and can dance around even the best of human fighters with ease.
Accomplishments:
Taken on pit fiends, demons, hordes of orcs, giants, and etc. He's stood up against incredible fighters, not the least of which is Artemis Entreri, assassin extraordinaire. He's taken on barbarian kings, wizards, and etc.
He's dodged lightning bolts, crossbow fire from multiple sources, and so much more. He's confronted psychological assault head on and won against powerful artifacts that could enslave armies of men by it's mere presence.
He has centuries of training and experience with and against the greatest fighters in Forgotten Realms history.
Thanks for reading,
Floopay
Log in to comment