#51 Posted by tshock (158 posts) - - Show Bio

Lorewise and given every single shout and ability and weapon the Dragonborn gains that is Lore friendly ; he is superior to the C.U.

Gameplay wise all depends on how you play your character

#52 Posted by IRS (455 posts) - - Show Bio

I would sit and watch my friend play dark souls for hours, was very fun to watch, but never saw really powerful or broken magic. Dragonborn has a shout that can slow time to a crawl for his enemies, how does the C.U. combat that? Can he manipulate time as well?

#53 Posted by XLR87T3 (2776 posts) - - Show Bio

The Dragonborn has plenty of magic and weapons specifically designed to destroy undead (like Dawnbreaker), and he/she can absorb the Chosen Undead's soul with soul gems. Also the Dragonborn is faster and stronger, able to use the Slow Time shout to move and react 7.5 times faster than normal, and can send Bears and Horkers(walruses) flying through the air by sprinting into them with a shield raised. That kind of strength is like Master Chief without his MJOLNIR armor! (And techically, in Skyrim you get stronger when you wear armor, and become very encumbered when you take off your armor.)

#54 Posted by Ancient_0f_Days (12184 posts) - - Show Bio

Dovahkiin vs Chosen Undead? Nah, this is Dovahkiin, Summoned Storm Atronach, Summoned Dremora Lord, Summoned Dwarven Sphere, Odahviing, Ghost Horse and Ghost Lucien Lachance vs Chosen Undead .....i wonder who wins

#55 Posted by WolfKami (7 posts) - - Show Bio

@xlr87t3: The Chosen Undead is not really much of a push-over toward the Dovahkiin. In fact, I highly doubt that the Dovahkiin can even leave a scratch on the Chosen Undead. The Chosen Undead has fought a lot tougher enemies than the Dovahkiin ever fought; a lot bigger enemies that even outnumbered him. Also, Chosen Undead has killed a god, something that Dovahkiin never done. The big advantage that Chosen Undead has is that he can dodge, unlike the Dovahkiin. Also depending on amount of gear that Chosen Undead has in his inventory, he can be as fast (prob. faster) than the Dovahkiin. Magic-wise, it may be a tie, but I'm going for the Chosen Undead as he can dodge Dovahkiin's spells, not to mention Dovahkiin's lack of dodging tactics will make him an easy target against Chosen Undead's magic, which can travel instantly to the target.

#56 Edited by WolfKami (7 posts) - - Show Bio

@ancient_0f_days: Chosen Undead can also summon allies as well to assist him in Dovahkiin. He can summon a knight that can shoot out lightning bolts from his hands, to even a knight that can solo a large boss with his greatsword.

#57 Posted by MisterGuyMan (2044 posts) - - Show Bio

What can counter Dragonborn slowing down time and using Wabbajack to transmute his opponent?

#58 Posted by Ancient_0f_Days (12184 posts) - - Show Bio

@wolfkami said:

@ancient_0f_days: Chosen Undead can also summon allies as well to assist him in Dovahkiin. He can summon a knight that can shoot out lightning bolts from his hands, to even a knight that can solo a large boss with his greatsword.

lol shoot lightning out his hands? a novice mage in skyrim can do that....Dovahkiin can call lightning from the sky....I don't think some random knight is gonna compete, especially against a Storm Atronach...a being of lightning.

#59 Posted by WolfKami (7 posts) - - Show Bio

@ancient_0f_days: Actually, Chosen Undead is not only limited to summoning those characters I mentioned. In Dark Souls, you can summon even any online players to help you out. It really depends on really what warriors (players) that Chosen Undead summons, a mage, mage/melee fighter, etc.

#60 Posted by LSwan62 (8 posts) - - Show Bio

After a long fight, CU wins WITHOUT dying. He wins it fair and square. They are both pretty equal, with CU's melee far superior to D's, and D's magic a bit better than CU's. CU can use vow of silence and go in for the kill. Besides, even if he did "die" he could just come back. In terms of D using Soul Tear? CU absorbs HUNDREDS of souls ALL THE TIME. Assuming he has some on him, who's to say soul tear will grab one of the many souls he carries within him. In fact, he might not even need a soul to continue fighting. And in terms of the supposed godliness of the Fus, if the lore is blatantly contradicted by gameplay, it shouldn't count. The lore says you can smash a castle to pieces, but you can't in game. End of story. If the lore said something that wasn't necessarily contradicted by gameplay, but was still never proven, then it's fine, because it's the only thing you can go off of, otherwise, no deal.

#61 Posted by LSwan62 (8 posts) - - Show Bio

@irs: Well, no not technically, but he CAN do something to the same effect. Tranquil Walk of Peace slows enemy movement allowing escape or an easy fight. Basically the same thing, but it DOESN'T slow YOU down. I'd say TWOP is actually better than Slow Time.

#62 Posted by Rozalia (692 posts) - - Show Bio

Are people here forgetting that Dark Souls guy can't you know...die. Plot means he can't die and even if a soul draining attempt was made are people forgetting he has spare souls to take the hit? In demon's souls there was a move called "Soul sucker" that would take a level ups worth of souls off you but wouldn't kill you.

Now even if Dovhkinn does strip him of his soul which is unlikely he'd still have to kill the soulless being and then kill a nasty Black phantom version right after.

#63 Posted by WolfKami (7 posts) - - Show Bio

@rozalia: Exactly, in fact, the DarkSign is what makes Chosen Undead alive, and of course Dovahkiin can't do anything to remove that. I even doubt that Soul Tear would do anything, as Souls for Chosen Undead are no different from money or experience points. Chosen Undead uses souls to pay items or level up.

#64 Posted by PrinceAragorn1 (17405 posts) - - Show Bio

@wolfkami said:

@ancient_0f_days: Chosen Undead can also summon allies as well to assist him in Dovahkiin. He can summon a knight that can shoot out lightning bolts from his hands, to even a knight that can solo a large boss with his greatsword.

lol shoot lightning out his hands? a novice mage in skyrim can do that....Dovahkiin can call lightning from the sky....I don't think some random knight is gonna compete, especially against a Storm Atronach...a being of lightning.

knight summon? dremora lords ftw!

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#65 Posted by XLR87T3 (2776 posts) - - Show Bio
#66 Edited by WolfKami (7 posts) - - Show Bio

@xlr87t3: Yea, but Dovahkiin also had Paarthunax to help him fight against Alduin. The Chosen Undead, for the most case, had to fight against his enemies single-handedly. In fact, the Chosen Undead is destined against the lords who fought against the Everlasting Dragons, one of them being a god himself (Lord Gwyn). Also, one of the lords is a dragon who was able to become immortal himself (Seath the Scaleless).

#67 Posted by Rozalia (692 posts) - - Show Bio
#68 Edited by reikai (4237 posts) - - Show Bio

Parthurnaax didn't help defeat Alduin. He was only there for the first part before Alduin escaped to Sovngarde to rejuvenate himself. And Odahviing states that the Dragonborn's Thu'um is stronger than Alduin's.

And Parthurnaax himself states that the first Masters of the Voice that he trained were the strongest ever known, but were still no match for Alduin, even with Dragon Rend. Dovahkiin is stronger than the three of them combined.

Also, Dovahkiin has the Star of Azura, which allows for an infinite number of souls to pass through it. However many souls the CU managed to get a hold of means little to something that could take all of them. What CU can summon isn't even on par with what the Dovahkiin can summon, which ranges from Daedra to Dragons and even a Hero of Sovngarde.

Another point. The CU only ever used souls to upgrade equipment. Lorewise, the Dragonborn grew more powerful with every Dragon Soul he consumed. And we're talking at least 60 or so dragons just to expend on Words of Power for shouts, not to mention all those that Miraak had taken during the Dragon War and what he maintained within Apocrypha, the realm of Hermaeus Mora.

#69 Posted by MisterGuyMan (2044 posts) - - Show Bio

I haven't seen a counter to Wabbajack yet. How about basic invisibility that D can cast rather easily? Is there a detect essense spell in DS?

Between lore and gameplay, lore is more important. There's so many game breaking glitches in Skyrim for gameplay to take precedence over lore.

#70 Posted by XLR87T3 (2776 posts) - - Show Bio

@wolfkami said:

@xlr87t3: Yea, but Dovahkiin also had Paarthunax to help him fight against Alduin. The Chosen Undead, for the most case, had to fight against his enemies single-handedly. In fact, the Chosen Undead is destined against the lords who fought against the Everlasting Dragons, one of them being a god himself (Lord Gwyn). Also, one of the lords is a dragon who was able to become immortal himself (Seath the Scaleless).

Paarthunaax only helped you find Dragonrend and give you tips. Alduin is invincible from the dragon's attacks.

@rozalia said:

@xlr87t3 said:

@wolfkami: The Dragonborn's destiny is to kill Alduin, the Nordic god of Destruction who consumes planets and gods. Right here: http://elderscrolls.wikia.com/wiki/Alduin

Irrelevant and besides Alduin was a noted coward who got a good part of his power from outside sources.

It's completely relevant, and I am pretty sure Alduin inherited his power from Akatosh, his role being a world-eater.

#71 Posted by ascenscion (102 posts) - - Show Bio

ITT: people who play DS go for CU and people who haven't played DS go for Dova

The dragon born would absolutely mutilate the CU. canonically he's ridiculously powerful. He killed the God-dragon. He has survived death, can drain the life force of almost all creatures, control undead, the fus ro dah shout is so dangerous that its most basic version can kill people twenty metres away. Not gonna go into the plethora of other shouts, enchants, and his overall versatility and magic wielding.

To quote David haye, it'd be as one sided as gang rape.

#72 Posted by SwordandShields (712 posts) - - Show Bio

Dovahkiin wins quite easily. The shout unrelenting force would rip apart DS.

#73 Edited by WolfKami (7 posts) - - Show Bio

@ascenscion: Actually the Chosen Undead has some magic that can allow him to even defeat Dovahkiin easily. In fact, the miracle spell "Vow of Silence" can completely negate all spells, which will make fus-ro-dah useless. This will leave Dovahkiin to fight Chosen Undead only through melee, which Chosen Undead clearly has advantage of. Should they do fight through magic, the Chosen Undead can also rely on using gears that make him more defensive to magic damage like the Havel's armor, blue stoneplate ring, or even great magic barrier spell which can make him impervious through magic damage.

#74 Edited by WolfKami (7 posts) - - Show Bio

@reikai: It really depends on what warriors Chosen Undead summons. In fact, warriors are often summoned by the Chosen Undead to help him defeat an very strong enemy (like a boss). Also, if you're talking lore-wise, the covenant Warrior of Sunlight consist of followers of the firstborn of the Great Lord Gwyn who harness the power of sunlight, manifested as lightning powers. So I don't think the Chosen Undead's summons should be taken lightly.

Also, the main thing that keeps Chosen Undead alive is the Darksign, not the amount of souls he obtains. So even if Dovahkiin does absorb all of Chosen Undead's souls, it wouldn't make a difference. In fact, the Darksign activates when Chosen Undead dies and this loses all his souls before he resurrects to the last bonfire he rested at.

The Chosen Undead also does use his souls to gain his abilities. In fact, everytime if you rest at a bonfire, you're given the option to level up. If you are talking about lore-wise, after you defeat the Asylum Demon, where the crow takes you to Firelink Shrine, the game delivers you a message saying "In Lordran, level up and kindle bonfires", which implies that bonfires allow the Chosen Undead to use souls to increase his skills.

#75 Edited by reikai (4237 posts) - - Show Bio

Dovahkiin has Auriel's Bow (Elven name for Akatosh), the power to which is connected to Auriel through the Sun and is said to make the wielder almost invincible. He also has Auriel's Shield which makes him nigh-invulnerable.

Also, the main thing that keeps Chosen Undead alive is the Darksign, not the amount of souls he obtains. So even if Dovahkiin does absorb all of Chosen Undead's souls, it wouldn't make a difference. In fact, the Darksign activates when Chosen Undead dies and this loses all his souls before he resurrects to the last bonfire he rested at.

This just sounds like they ripped off the Legacy of Kain/Soul Reaver series since neither Kain nor Raziel could ever really be killed and just reformed at the "last checkpoint". Either way if the Dovahkiin can trap his essence into a Soul Gem then that's it for the CU. Or weaken the CU and banish him to Oblivion or something along those lines. Or stick him in the Soul Cairne.

As far as leveling, that has very little effect on the story with Skyrim. Really just makes the enemies you encounter to be stronger for the most part and go from basic Dragons and Frost dragons to Ancient and Legendary Dragons. Dovahkiin has no specific place he needs to be in to "boost his skills". Only learn spells from individuals or tomes.

Dovahkiin has too many options and godly artifacts at his disposal, plus a clearer understanding of strength thanks to the weight system.

#76 Posted by XLR87T3 (2776 posts) - - Show Bio

@reikai: Don't forget the Gaulder Amulet, which if worn, can turn normal people almost invincible like Achilles.

#77 Posted by Rozalia (692 posts) - - Show Bio

Lets get this nonsense dealt with as people keep bringing up Soul Gems. CU can carry around with him a huge amount of souls, he isn't packing 10, 100, 1000 but much much more. Lets say 100,000. So Dovahkinn is carrying around 100,000 soul gems on him is he?

Also people keep thinking that CU is just some garden variety undead or something. In addition to the Darksign making him all but unkillable he also is heavily implied to be a descendant of the Furtive Pygmy (the owner of the Dark Soul) making him/her a demigod.

#78 Edited by MisterGuyMan (2044 posts) - - Show Bio

So again what's stopping the Dova from using wabbajack and turning CU into a sheep?

#79 Posted by reikai (4237 posts) - - Show Bio

@rozalia said:

Lets get this nonsense dealt with as people keep bringing up Soul Gems. CU can carry around with him a huge amount of souls, he isn't packing 10, 100, 1000 but much much more. Lets say 100,000. So Dovahkinn is carrying around 100,000 soul gems on him is he?

Also people keep thinking that CU is just some garden variety undead or something. In addition to the Darksign making him all but unkillable he also is heavily implied to be a descendant of the Furtive Pygmy (the owner of the Dark Soul) making him/her a demigod.

Star of Azura. Allows for passage of infinite souls through it. The Dovahkiin is born with the soul of a Dragon and granted power by Akatosh (God). Dovahkiin receives blessings, artifacts, weapons and armor from other Gods and Demon Gods. Martin Septim died and became a Dragon God.

The Dovahkiin is even more powerful than him. Dovahkiin is also the only one who has ever defeated Alduin in open combat. As well as Durnehviir within the Soul Cairne who is essentially indestructible by The Ideal Masters.

#80 Edited by Rozalia (692 posts) - - Show Bio

Doesn't the Star of Azura just carry a soul for you to transfer to a soul gem? Pretty sure it does.
All this talk of gods is very nice but again CU is descendant of a god, and killed the Lord of the Undead, the God of the Moon and the God of Sunlight. He can claim triumph over gods.

So again what's stopping the Dova from using wabbajack and turning CU into a sheep?

Wabbajack is something I Ignore in these things. Unless Dovahkinn is facing a "normal" opponent I don't see it working.

#81 Posted by reikai (4237 posts) - - Show Bio

No the Star is like an unbreakable, infinite soul gem. You don't need it to dump souls into other gems. And it doesn't really matter if CU killed gods when Dovahkiin is doing the same thing and the Lore is placing them on a higher tier than those in Dark Souls. Most of the ones in Skyrim can bend reality and own their own dimensions, which appear as planets, which was apparently also their physical bodies.

#82 Edited by reikai (4237 posts) - - Show Bio

No the Star is like an unbreakable, infinite soul gem. You don't need it to dump souls into other gems. And it doesn't really matter if CU killed gods when Dovahkiin is doing the same thing and the Lore is placing them on a higher tier than those in Dark Souls. Most of the ones in Skyrim can bend reality and own their own dimensions, which appear as planets, which was apparently also their physical bodies.

#83 Posted by LSwan62 (8 posts) - - Show Bio

@reikai: It doesn't really matter. CU can lose all his souls and keep dying over and over again and nothing will happen to him. It's his Humanity that is important, and the Darksign that brands him. Soul Tear does not affect that at all.

#84 Posted by LSwan62 (8 posts) - - Show Bio

@reikai: Using lore to supply feats is fine, even if it is not proven in gameplay. But using lore that blatantly contradicts gameplay can't really be used. The lore SAYS you FUSRODAH a mountain to pieces, buuuuuuuuut, you just simply can't do that.

#85 Edited by Floopay (8721 posts) - - Show Bio

Dovahkin Feats:

Slays vampire lords, or becomes a vampire lord.

Becomes a werewolf (optional).

Can summon any undead or elemental he wants to really. Can also summon daedra.

Can call upon multiple dragon allies (the one that can take him to target location, and the one that helps him in battle)

Can call upon an ancient undead assassin (who was the top assassin of the Dark Brotherhood in Oblivion).

Can call upon Shadowmere, who is incredibly powerful.

Is extremely resistant to all forms of non-physical damage thanks to the plethra of items he can equip. I'm not just talking what you can break the game with either, I'm talking real lore based in game items. Cuirass of the Savior's Hide, Dawnbreaker (does more damage to undead btw), Mace of Molag Bal, Ebony Mail, Masque of Clavicus Vile, Spellbreaker, and so much more.

With breath attacks he can call storms, send people flying, alter time, increase his speed, weaken enemies, sense life, freeze waves of enemies, breathe fire, and that's not even the creative stuff.

He can call upon storms of fire, ice, or lightning with magic. He can charm, confuse, enrage, or calm hordes of monsters with a spell. He can turn away armies of undead with a flick of his hand, and completely heal all wounds or give himself regeneration with the other. He can fortify all his defenses to the point of near invulnerability if needed with the right spell.

Plain and simply, the Dovahkinn is a master of all, and it takes a pretty powerful being to stand up to his level of ability.

Thanks for reading,

Floopay

#86 Edited by LSwan62 (8 posts) - - Show Bio

@laurcus: Your fun fact is completely wrong. I've been gutstabbed extremely early on in the game by a balder knight and have yet to die once by it.

#87 Posted by LSwan62 (8 posts) - - Show Bio

@xlr87t3: Actually the Chosen Undead is stronger. Or at the very least he's stronger than, say, Captain America. Some of the weapons he wields require "inhuman strength" to wield. On top of that he can somersault in armor made entirely of stone that weighs twice that. Seeing as Cap is slightly above a peak human, that makes sense.

#88 Posted by XLR87T3 (2776 posts) - - Show Bio

@lswan62:

Both Dragonborn and Chosen Undead are stronger than Captain America. The Dragonborn carries pretty heavy stuff himself. A full set of Daedric Armor including shield weighs 96 lbs total, and he can run and fight while carrying 900+ lbs of equipment. If you can send a grizzly bear through the air when you both run full speed into each other, does that not mean you are stronger than the beast?

#89 Posted by PrinceAragorn1 (17405 posts) - - Show Bio

@xlr87t3: It actually means you're heavier than the beast...

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#90 Edited by XLR87T3 (2776 posts) - - Show Bio
#91 Posted by reikai (4237 posts) - - Show Bio

Force = Mass x Acceleration

In this case we have the Dovahkiin + around 1000lbs of stuff on him, which is probably around 1200lbs of weight altogether. Now say he charges someone using Whirlwind Sprint which is, say, 100mph. That is a force of over 24330 newtons. It'd be like being tackled by a honda civic.

#92 Posted by XLR87T3 (2776 posts) - - Show Bio

@reikai said:

Force = Mass x Acceleration

In this case we have the Dovahkiin + around 1000lbs of stuff on him, which is probably around 1200lbs of weight altogether. Now say he charges someone using Whirlwind Sprint which is, say, 100mph. That is a force of over 24330 newtons. It'd be like being tackled by a honda civic.

But what if you aren't carrying so much equipment and therefore aren't so heavy? Isn't that where physical strength comes to play?

#93 Posted by reikai (4237 posts) - - Show Bio

We can only judge the Dovahkiin's strength based on what we've seen and what the game allows. Carrying capacity =/= lifting strength though. Even if he's carrying 1000lbs of items on him, he isn't just lifting them with his arms, it's his whole body at work.

It's still pretty impressive to be able to walk around like that and not feel encumbered or even be slowed down by it. Anyway, to be able to swing a hammer or weapon hard enough to tear into a dragon is rather impressive. Given the Dragonhide Alteration spell makes your skin as hard as a dragons scales, which're harder and stronger than Ebony, which I believe equates to tempered damascus steel.

Essentially we have various degrees of steel with Skyforge Steel being the strongest variant of steel. Then Dwarven Metal, Moonstone, Malachite, Orichalcum and lastly Ebony and Dragonplate round out the hardest substances above Skyforge Steel (Daedric is more like magically enhanced Ebony and is ranked below Dragonplate now after an update).

#94 Posted by Dextersinister (6152 posts) - - Show Bio

@xlr87t3 said:

@reikai said:

Force = Mass x Acceleration

In this case we have the Dovahkiin + around 1000lbs of stuff on him, which is probably around 1200lbs of weight altogether. Now say he charges someone using Whirlwind Sprint which is, say, 100mph. That is a force of over 24330 newtons. It'd be like being tackled by a honda civic.

But what if you aren't carrying so much equipment and therefore aren't so heavy? Isn't that where physical strength comes to play?

The same logic can be applied to the original idea that the CU is very strong because he is wearing stone armour. What if he just wears rags while backflipping.

@lswan62 said:

@reikai: It doesn't really matter. CU can lose all his souls and keep dying over and over again and nothing will happen to him. It's his Humanity that is important, and the Darksign that brands him. Soul Tear does not affect that at all.

What are you basing that on? If his soul is confined or restricted he can't come back.

In the Lore he cannot come back indefinitely, you lose a portion of your humanity each time until you go mad. This is represented by player frustration when they stop playing.

#95 Posted by reikai (4237 posts) - - Show Bio

The same logic can be applied to the original idea that the CU is very strong because he is wearing stone armour. What if he just wears rags while backflipping.

The problem is we don't know how much CU's armor actually weighs. It could weigh 200lbs or it could weigh 2ounces. One thing Skyrim has over Dark Souls is it's Weight System. The only things that weren't given mass were Septims (gold) and arrows/bolts, because these were the things players were going to need a lot of.

Aside from that (and the Keys), everything had weight, from Leeks to hammers, shovels and buckets, bows and blades. Which gives us a fair estimation of the weight of the Dovahkiin's equipment and how much he can carry comfortably.

Even though technically he has infinite strength since you can over encumber yourself with over 9000lbs of crap and still walk around and hack things. I don't try and measure his strength beyond what the game limited him to and/or what feats he himself has displayed. It would be much easier if we had a novel to go by, but we'll have to wait for it.

#96 Edited by XLR87T3 (2776 posts) - - Show Bio

@reikai:

If bethesda ever establish a canon Dragonborn, he will look like the dude in the OP, but with better equipment.

#97 Edited by reikai (4237 posts) - - Show Bio

It'll be something like this as far as Optimizations go pre-Dragonborn DLC at least (I haven't gotten it yet. No money). We're looking at at Vokun (head), Ebony Mail (Chest), Gauldur Amulet (Neck), with Ebony Boots and Gauntlets for more seamless appearance.

And Auriel's Shield with Dawnbringer. Ring can be almost anything since most don't give much anyway. Usually go Nightweaver's Band, Ring of Namira, or one of the Vampire rings.

Vokun makes you immune to disease and poison. Gauldur Amulet makes you immensely powerful (Lore wise, stat wise just a +30 to all stats). Dawnbringer does more dmg to undead + fire damage and Auriel's Shield makes you all but invincible (lore wise, game wise it absorbs all force from blocking and adds it together into a massive Shield Power Bash with cumulative damage). Ebony Mail increases stealth and deals poison dmg to nearby enemies when in combat.

#98 Posted by PrinceAragorn1 (17405 posts) - - Show Bio

@reikai: I use Daedra armor when I choose heavy.. But dragon (scale or plate, was it?) for light.. Prefer created items to unique ones, though, but there is no choice about amulets and all, they're better.

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#99 Posted by reikai (4237 posts) - - Show Bio

Dragonscale is Light, Dragonplate is heavy. But for the most part, Player Created items generally end up being far better than Lore items in game, as far as mechanics go. But generally in such battles, we go by Lore. Only a few items you find will have higher resistances than what you can craft.

Such as the Helm of the Unburned, which is an Ancient Nord Helm with 70% resistance to Fire. Then there's Yngol's Helm which is 40% resistance to Cold. With luck and some plotting with the Sigil Stone and using the Atronach Forge in the Midden under Winterhold, you can potentially create Daedric Armor pieces with 40-60% resistance to cold, fire or lightning.

The problem is players can dual-enchant and found items don't possess more than one enchant. Some items like the "Diadem of the Savant" have more unique boons, this one reducing the magica cost of all magic schools instead of just one. There's also an amulet that can make you immune to poisons. You can Disenchant it, but using the enchant will only give you a % resistance to poison over immunity.

If I want highest resistance to magic, usually go for 20% Magic resistance on Boots, Shield and Neck and that gives you a 60% resistance to everything.

#100 Posted by SwordandShields (712 posts) - - Show Bio

Dovahkiin takes this. More power overall.