THE STAR WARS CREATE YOUR OWN CHARACTER TOURNEY
Original Design by @penderor, all credit for the schematic goes to him, I just made the edit.
This is an 8-16 person tourney. It is a MISSION TOURNEY and will be a race of sorts to complete the objective.
You are a force sensitive character now and can choose a mentor, lightsaber form, force powers (except push, pull, speed, jump, lightsaber throw and sense because these are the basics).
SPECIES
0 Points- Humanoid with no extra combat abilities
5 Points- Besalisk, Ikotchii, Zabrak, Yuuzhan Vong, Whipid, Wookiee (these have distinctive advantages: pre-cog, extra arms, enhanced strength, pain tolerance, etc.) If you feel that certain species have an amp, bring it up to me
10 points- out of universe character, still limits, but for the trouble spend 5 extra points
You have 3 years of training with the mentor you choose, but you must be able to stalemate or defeat your master in a spar or force duel. And this master can be from any timeline and can be Jedi, Sith, bounty hunter, etc. Or you may simply choose to pull an Arrow and force yourself to live on a hostile planet of your choice for 3 years.
Extra mentor (20 points)
You start with 100 points.
After every round you gain 30 points
You may choose any number of Lightsaber Forms, but choose wisely as some do not work well together (II & III)
LIGHTSABER FORM
Shii-Cho = basics (0 points), average (15 points), good (25 points), very skilled (35 points, Master of the Form I (45 points)
Makashi = basics (10 points), average (20 points), good (30 points), very skilled (40 points), Master of the Form II (50 points)
Soresu = basics (10 points), average (20 points), good (30 points), very skilled (40 points), Master of the Form III (50 points)
Ataru = basics (10 points), average (20 points), good (30 points), very skilled (40 points), Master of the Form IV (50 points)
Shien/Djem So= basics (10 points), average (20 points), good (30 points), very skilled (50 points), Master of the Form V
Niman/Jarkai = basics (5 points), average (10 points), good (20 points), very skilled (30 points), Master of the Form VI (45 points)
Juyo (No Vaapad) = basics (15 points), average (25 points), good (35 points), very skilled (45 points), Master of the Form VII (50 points)
LIGHTSABER
Crystal: pick your own color!
Saber: single (0 points), dual (0 points), saberstaff or lightpike with Phrik handle (0 points), two lightsabers that can be combined to the lightsaber staff (10 points)
OUTFIT
Headgear: Maul head (5 points), Force hound helmet (5points), Mandalorian style helmet with T-Visor (10 points), Ewok fur hat (10 points), other (10 points)
Armor and Clothing: Jedi wear (0), robe (5 points), Stormtrooper or Clonetrooper phase 2 armor (5 points), Mandalorian Battle Armor (10 points), Star Forge robe filled with the Dark and Light side and increasing your force powers (costs 15 points and it means you can buy one additional force power).
Additional Gear: (5 points) DC-15 small blaster (5 points), Westar-34 (10 points), 3 thermal detonators (15 points), Boba Fett's gauntlet w/ flamethrower, grapple gun, dart gun (15 points), Jetpack (15 points), Cortosis Blade (25 points)
Note: With additional tools that are secondary weapons, you must have a single wield weapon unless you have extra arms or wish to deactivate your lightsaber.
FORCE POWERS
Force Lightning: Nightsister Mighella Lightning (15) Xesh Lightning (25) Darth Malgus Lightning (35) Count Dooku Lightning (40)
Force Rage: amps all force abilities to 150%, but only for 30 seconds before knocking yourself out. (25 points)
Force Tutaminis: blocking blaster bolts (5 points), blocking lightning and other similar energies (15 points), blocking lightsaber or dark lord level lightning for 3 seconds (can occur once per fight and costs 30 points)
Force Telekinetic: Ahsoka TCW level (15 points) Obi-Wan TCW level TK (25 points), Darth Maul TCW level (30 points), Dooku level TK (35 points)
Force Heal: healing minor scars, damage in combat (10 points), healing serious wounds like big scars or bleeding (20 points), healing damage inside the body and fractures in combat (35 points)
Force Drain: Ability cost 35 points, you are able to drain your opponent's force energy throughout the battle, weakening them and bolstering you. 15 point Tutaminis can block it.
Force Shield: This power costs 25 points and can only protect from short amounts of blaster bolts, a barrage of Sith level lightning, a Maul level telekinesis, or 3 lightsaber strikes.
Good Luck and May the Force be with you
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