Cyclops runs the Arkham Gauntlet

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DigitalShooter9

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Arkham Asylum has been taken over by the villains and Scott is left trapped inside. His goal is to escape alive.

The villains want to kill Cyclops as there is a bounty on his head and all of them are bloodlusted including Cyclops himself. (Note: If Scott fires a visor less blast, he will collapse the asylum on his head. His main goal is to survive.)

Conditions:

Cyclops Starts from a room deep inside the asylum. He has his regular suit on and his visor. Inside that room there are the following equipments: A machete, light body armour, average body armour, heavy body armour, some venom.. He can pick some up before starting the gauntlet.

He does not get any rest between the fights as he has to progress through each round to survive.

Round 1:

Two Face (has his pistol)

10 Black Mask thugs (with knives and baseball bats)

There is adequate cover in the chamber

Round 2:

Mad Hatter

20 Joker Thugs

Round 3:

Killer Croc

Not Jobbing

Fight in a corridor

Round 5:

Scarecrow (has fear gas)

5 Black Mask and 5 Joker thugs (unarmed)

Round 6:

Bane (New 52 Venom)

Fight in a medium sized room with adequate cover

Round 7:

The Joker

Had an hour to prepare until Scott approached this round.

Has 7 thugs (with knives)

He is by default equipped with his trickery gadgets, a knife and laughing gas. However he can use the 1 hour prep for a different set up.

Round 8:

Clayface

Fight outside the asylum in the garden...

Bonus Round: Mr. Freeze

CAN Scott clear?

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Shawnbaby

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Stops at 8...but he would clear the Bonus Round.

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reaverlation

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No.The fear gas can possibly take him out. If Bane engaged Scott in h2h,it won't end well for him.Joker with an hour prep is a stomp.Scott has no way of putting down Marko

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Tohoma

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Where is round 4?

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DigitalShooter9

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@tohoma said:

Where is round 4?

Meh, it's 4/20.....

JK JK :D

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Experio

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Stops at 5

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algorhythm511

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May clear Scarecrow if he can knock him out before he get's Fear Gassed. Otherwise, stops around 8.

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PapiNacho

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Stops at not Jobbing Croc.

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CheeseSticks

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Clears with his power.

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dondave

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Could stop at 5, stops at Clayface

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Wolverine008

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#11  Edited By Wolverine008

@papinacho said:

Stops at not Jobbing Croc.

That doesn't exist, and Croc has never done anything to suggest he's durable enough to not be splattered by optic blasts that level mountains and push back World War Hulk.

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PapiNacho

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Croc has never done anything to suggest he's durable enough to not be splattered by optic blasts that level mountains and push back World War Hulk.

That's because he was jobbing.

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Wolverine008

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@wolverine08 said:

Croc has never done anything to suggest he's durable enough to not be splattered by optic blasts that level mountains and push back World War Hulk.

That's because he was jobbing.

No Caption Provided

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ShenKuei

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Probably stops at Joker

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yodagod

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If Scarecrow can catch Scott with a surprise dose of gas, he may win, or he may find out that Scott has already faced all of his fears and know how to handle them, at which point Scott smokes him. Scott should pass either way. Before Scarecrow no one is even a slight threat. Scott has bullet dodging feats on par with the best of them, including automatic gun fire. In addition he has a bulletproof costume for added protection. Not to mention how easily he can ricochet shots into upwards of fifty targets with perfect accuracy, or fire a shot as wide as the room he intends to clear. These two abilities alone should negate even Joker's prep. An hour isn't that much, and for the most part will be setting traps, which Scott should be able to handle. Once outside a single broadbeam blast should pulverize Clayface into nothingness. Freeze shouldn't be a problem. I think he'll clear fairly easily more often than not. If Joker could hit him just right, with just the right trap, or a good dose of Joker Venom it would end it. But I don't see that happening very often. Just for fun...

Here he ricochets a single shot around a corner into another room splitting the shot to hit and ko two separate opponents (Blob and Random, both of whom are significantly more durable than everyone here put together).

Here he has enough precision to disarm at least 13 gunmen at four different levels, including one behind him all with a single shot. (Based on previous panels.)

http://static.comicvine.com/uploads/original/0/8582/645824-cyclops68tc.jpg

And once outside, Clayface should be no problem at all since we've all seen these...

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marvel_boy2241

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Scot will clear. I just hope he shows some mercy.

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Sy8000

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Hatter might be able to drop him with TP.

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comicace3

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Hmmm he may have a chance of clearing it.

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MonsterStomp

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#19  Edited By MonsterStomp

@wolverine08 said:

That doesn't exist, and Croc has never done anything to suggest he's durable enough to not be splattered by optic blasts that level mountains and push back World War Hulk.

Thousands of characters can't tank that damage, what was the point there? Lol. You love it when I misread your posts don't you? I thought the title said "Cyborg".

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deactivated-5edd330f57b65

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Stops at croc or scarecrow. He's just not prepared for that.

Also, batman should've been one of the rounds

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deactivated-5edd330f57b65

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@wolverine08: he did tank explosions to the face. Not sure if that helps but worth mentioning.

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Shawnbaby

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#22  Edited By Shawnbaby

@wolverine08 said:

Croc has never done anything to suggest he's durable enough to not be splattered by optic blasts that level mountains and push back World War Hulk.

That's because he was jobbing.

Croc's Durability, even at it's best, has never been shown to be able to tank anything nearly as powerful as Scott's Optic Blasts.

No Caption Provided

And that Bomb is nothing compared to what Cyclops can do

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MonsterStomp

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@digitalshooter9: These counterparts from the comics or the game? Killer Croc in Arkham is far more better than the comic counterpart.

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Shawnbaby

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#24  Edited By Shawnbaby

@digitalshooter9: These counterparts from the comics or the game? Killer Croc in Arkham is far more better than the comic counterpart.

I don't think he is really. In Arkham Asylum, he basically just charges at you and you can knock him off the platforms with nothing more than a couple of Batarangs. I barely even the remember the fight against him in Origins but I didn't have any trouble against him at all.

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MonsterStomp

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@shawnbaby: Croc in the tie in comics shrugged off machine gunfire and a huge circus levelling explosion IIRC. In Origins he shrugged off fuel tank explosions as well as ripping those bad boys clean off and tossing them with great ease. He was suppose to be more aggressive and powerful in Arkham Asylum. However I think those prior feats top anything comic Croc has done.

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deactivated-579e79a09210d

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Either the fear gas takes him out or he clears.

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Wolverine008

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@jayc1324 said:

@wolverine08: he did tank explosions to the face. Not sure if that helps but worth mentioning.

You think explosions are comparable to optic blasts that level mountains?

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Shawnbaby

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#28  Edited By Shawnbaby

@monsterstomp said:

@shawnbaby: Croc in the tie in comics shrugged off machine gunfire and a huge circus levelling explosion IIRC. In Origins he shrugged off fuel tank explosions as well as ripping those bad boys clean off and tossing them with great ease. He was suppose to be more aggressive and powerful in Arkham Asylum. However I think those prior feats top anything comic Croc has done.

In the Comics Croc has ripped Bank Vault Doors off their Hinges, Regenerated Limbs, and Survived Explosive charges placed upon his body.

And, as I Said, in Arkham Asylum he can be knocked down by a batarang. To me this suggests he is as much of a jobber in the games as he is in the comics.

The biggest difference is he just hasn't had as many appearances to Job in the Arkham Verse.

But it basically like this:

In the Comics...Batman takes down Killer Croc Easily

In the Games....Batman takes down Killer Croc Easily

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HellionVulcan

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So Cyclops is restricted with his optic blasts ? but i still think Cyclops clears if he wanted to as he'd be stupid to let Killer Croc or Bane get close for hand to hand where they'd tear him apart. I think Scarecrow is the main threat since the fear gas should wreck him.

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Jacthripper

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He vaporizes them all

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Cyberzombie_Hatchetman

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Gas, guns, goons and traps are nothing that Scott hasn't faced in the danger room every day before breakfast since he was a teenager. None of these guys can deal with Cyclops's damage output. Cyclops has consistently beaten Wolverine in H2H and can handle himself just fine if it comes to that too. Clayface will be splattered all over Metropolis and have to catch a bus to continue the fight. When it comes to Cyclops there is no such thing as adequate cover for the other side.

Scott clears.

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yodagod

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#32  Edited By yodagod

@monsterstomp: @jayc1324: @papinacho:

We'll assume that not only is Croc at his best, he's more durable and stronger than he's ever been. Faster and smarter too. No jobbing. No getting ko'ed by Harvey Dent, no dropping a rock on his own head, etc... Superhumanly durable, strong, vault door ripping, eat your face off one bad mother Croc. He still isn't able to dodge a blast that can hit Quicksilver and Northstar, he still can't tank a blast that can literally compress a tank into a chunk of scrap metal the size of a soda can, destroy mountains, and flay the flesh from WWH. Scott has one shot Random who is at least 30 times more durable than Croc at his best. One shot Blob who is twice as durable as that. He's ko'ed Piotr (skin as hard as osmium Piotr). He's overloaded Bishop (one of the most powerful energy absorbers in Marvel) twice. He's pierced Blob (supposedly impossible). He's knocked Captain America back in spite of Cap's shield being able to absorb most of the energy directed at it and making that supposedly impossible. Hell, he recharged a dead star and created a new artificial sun for Arkon's home world. Do you seriously think anyone here has even the slightest chance of tanking even his lowest level blasts?

@highaccuser:

Hatter uses gadgets for mind control, most of which require someone being tricked into putting on a hat. Not much chance of Scott being randomly hypnotized or trying on odd hats he sees lying around.

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Sy8000

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@yodagod: hatter actually used mind control to stomp the doom patrol in a random encounter. He didn't need to put a hat on anyone.

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Stormdriven

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@shawnbaby: The only reason he got knocked down by batarangs was Batman would hit the shock collar Croc was wearing on his neck.

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Auction_Sniper

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Gabranth

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Stops at Joker due to prep

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yodagod

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@highaccuser:

I've never seen him do it without gadgets, but even assuming tp, Scott has training from the greatest telepathic minds in his universe and has pretty impressive tp shields both himself and those that were raised as an initial defense first by Xavier then by Jean then enhanced by Emma. Not worried about Hatter.

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Sy8000

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@yodagod said:

@highaccuser:

I've never seen him do it without gadgets, but even assuming tp, Scott has training from the greatest telepathic minds in his universe and has pretty impressive tp shields both himself and those that were raised as an initial defense first by Xavier then by Jean then enhanced by Emma. Not worried about Hatter.

Scott has good TP defense, but Hatter is feared by telepaths and overpowered Dr. Psycho. Scotts defenses only work so much when a high level telepath is gunning for him exclusively.

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yodagod

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@highaccuser:

That wasn't tp. That was a mind control device (planted in a hat). Hatter is not a telepath, never has been, and he certainly isn't a "high level telepath". He has to hit Scott with one of his devices, hats, or be able to hypnotize him. The likelihood of any of those is very low. Not to mention a more than a few people have overcome his mind control including several with no special mental conditioning from Scarecrow to Nightwing.

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Thitiki

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@dondave said:

Could stop at 5, stops at Clayface

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Homer_X

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May clear Scarecrow if he can knock him out before he get's Fear Gassed. Otherwise, stops around 8.

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Shawnbaby

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@shawnbaby: The only reason he got knocked down by batarangs was Batman would hit the shock collar Croc was wearing on his neck.

You're right...i forgot about that.

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deactivated-5a5a76120d2ba

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@stormdriven said:

@shawnbaby: The only reason he got knocked down by batarangs was Batman would hit the shock collar Croc was wearing on his neck.

You're right...i forgot about that.

It would not matter, Scott could hit them too, also he would not stop blasting until Croc was a smear.

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Stormdriven

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@shawnbaby said:

@stormdriven said:

@shawnbaby: The only reason he got knocked down by batarangs was Batman would hit the shock collar Croc was wearing on his neck.

You're right...i forgot about that.

It would not matter, Scott could hit them too, also he would not stop blasting until Croc was a smear.

I don't doubt that, I was just making a point

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deactivated-5a5a76120d2ba

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Wait, I just noticed that Cyclops is also bloodlusted. As soon as they show up or he knows where they are they get an optic blast strong enough to put a hole through the Blob.

His only real problems will be Scarecrow and Clayface.

However if Scarecrow hits him with the gas, Scott would level the entire place and kill himself and everyone but clayface.

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Hyperlight

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im just worried about jokers prep other than that he can do it

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DemonKnights

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Scott slaughters

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deactivated-5baa5ef93cf0f

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patrat18

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#50  Edited By patrat18
No Caption Provided

Stops at 5,7 or 8. He's not getting past 8.