Team: Deathstroke, Crossbones, Winter Soldier, Taskmaster
These four villains and mercs have been hired and coerced into taking down capes. They have Two days to devise a plan to take down these caped heroes. Before they start.
Round 1: Red Robin and Bat Girl (Steph)
Round 2: Teen Titans (Original)
Round 3: Red Hood and the Outlaws
Round 4: Nightwing and Robin (One days prep with access to the Bat Cave)
Round 5: Green Arrow and Black Canary
Round 6: Batman and Blackbat (Twelve hours notice that an unknown team is hunting capes and has taken out Nightwing and Robin)
Round 7: Suicide Squad
Round 8: Secret Six
Round 9: Static, Blue Beetle (Ted Kord), Wonder Girl (Cass) and Hawkgirl
Round 10: Outsiders (Original Team)
Rules
Characters are Pre-Flashpoint. Unless stated
The Team can only progress by killing each rounds opponent.
The Team loses through the incapacitation of three members
The Team is healed after every round until round 5
From round 6 onwards they are healed after every two rounds e.g. round 8 and round 10
- Team Equipment until Round Six
Deathstroke – Prometheum Sword, Assualt Rifle Two Clips
Taskmaster – Sword, Shield, Crossbow w/two bolts
Crossbones – Combat Shotgun (Two reloads) and Machete
Winter Soldier – Combat Knife, Lugar w/two clips
- Team Equipment from Round Seven
Deathstroke – Prometheum Sword, Battlestaff, Assualt Rifle w/three clips, Two grenades
Taskmaster – Sword, Shield, Crossbow w/six bolts
Crossbones – Combat Shotgun, Machete, One Flashbang
Winter Soldier – Caps Shield, Combat Knife
Location
From Round Seven, the location is populated
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