Avatar Villains vs Team

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Aressword

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Team 1 representing the four elements and Villains alike.

Amon, Unalaq, Zaheer, Kuvira, Azula, Xin Fu and Master Yu

I know Amon doesn't have a ton of water feats, however you can use tarrlock for his water feats if need be, since they were around the same skill level.

vs

Team 2

Batman, Green Arrow, Captain America, Falcon, Snake Eyes and Storm Shadow.

Rules

  1. No blood bending for offense just defense to help avoid things.
  2. Metal bending is allowed, but only the strips from her suit and she has unlimited amount of them, she can not metal bend anything else, but those strips
  3. No Energy bending and Unalaq is not in the dark avatar state, nor has Vaatu in him.
  4. In character.
  5. starting distance is 200 feet away.
  6. No in fighting.
  7. Morals on.
  8. Win by KO or Death; however if they are KOed and wake up with at least 1 member of that team still standing they can rejoin the fight.
  9. Standard gear for all besides Ollie and Speed are limited to explosive arrows, standard arrows, Ice, heat, smoke arrows, and line arrows. At all No guns.
  10. No BFR
  11. Standard peak versions for the Avatar side.

Rounds

Round 1 TV/Movie versions for team 2

Round 2 Comic Versions; standard versions

Round 3 Comic Versions and both sides have prep and prior knowledge of each other.

The Fight Location; as sated 200ft away, Avatar team starts where the two people are at and straight across from them right out side the building is the team.

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johnfrank120

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When captain america throws his mighty shield...

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Koays

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R1- Avatar team quite handily. Versatility, agility, and sheer power vs limited feats. An argument could be made that Zaheer pushes them back into a wall.

R2- Comic team in a tough battle. Much more skilled and experienced but still at a diversity disadvantage

R3- Comic Team because Batman, Arrow and Storm Shadow are known to carry explosives with timers which is really all the prep they need with Prior knowledge. Avatar team puts up a good fight still because of the power disadvantage.

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zaied

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1. Villains

2. Team

3. Team stomps

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Arcus1

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@koays: I'd be inclined to agree

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Jacthripper

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R1 Villains

R2 Teams

R3 Villains

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Sy8000

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@koays said:

R1- Avatar team quite handily. Versatility, agility, and sheer power vs limited feats. An argument could be made that Zaheer pushes them back into a wall.

R2- Comic team in a tough battle. Much more skilled and experienced but still at a diversity disadvantage

R3- Comic Team because Batman, Arrow and Storm Shadow are known to carry explosives with timers which is really all the prep they need with Prior knowledge. Avatar team puts up a good fight still because of the power disadvantage.

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Stormdriven

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@koays said:

R1- Avatar team quite handily. Versatility, agility, and sheer power vs limited feats. An argument could be made that Zaheer pushes them back into a wall.

R2- Comic team in a tough battle. Much more skilled and experienced but still at a diversity disadvantage

R3- Comic Team because Batman, Arrow and Storm Shadow are known to carry explosives with timers which is really all the prep they need with Prior knowledge. Avatar team puts up a good fight still because of the power disadvantage.

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Gizmorino

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#11  Edited By Gizmorino

Amon uses blood bending to know the moves of his opponent, so he always know where their attack will strike, unalaq can sweep them all with water.

Avatars,

avatars,

bats knowledge from r1 and 2 will save them

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DeathHero61

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They only round villians win is the first one. Comic versions would wreck the team. The only threats are unalaq, azula and zaheer. Xin fu and Master Yu are irrelevant. You should switch them out for toph or the earthbending bandits that toph whooped.(then again neither toph nor those bandits are evil.)

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primebonnick

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Round 1: team avatar more skilled and have the edge in raw power.

Round 2: Team avatar again for me, i believe their skill set still manages to over power the team but with high difficulty.

Round 3: Yea the Comic team it's one thing to give azula prep, but it a whole other matter if you give people like batman and snake eyes prep.

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Jmarshmallow

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#14  Edited By Jmarshmallow

@zaied said:

1. Villains

2. Team

3. Team stomps

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redbird3rdboywonder

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@koays said:

R1- Avatar team quite handily. Versatility, agility, and sheer power vs limited feats. An argument could be made that Zaheer pushes them back into a wall.

R2- Comic team in a tough battle. Much more skilled and experienced but still at a diversity disadvantage

R3- Comic Team because Batman, Arrow and Storm Shadow are known to carry explosives with timers which is really all the prep they need with Prior knowledge. Avatar team puts up a good fight still because of the power disadvantage.

this

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Gizmorino

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How would comic characters even win R2? Wait..... Batman and cap, no wonder they forgot avatar villains are more powerful.

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johnfrank120

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#17  Edited By johnfrank120

@sophia89: When captain america...

Captain America..

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DeathHero61

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#18  Edited By DeathHero61
No Caption Provided
No Caption Provided
No Caption Provided

"The problem was those guys were totally out of balance, and they took their ideologies too far.”-Toph Beifong

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hatemalingsia

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@zaied said:

1. Villains

2. Team

3. Team stomps

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Aressword

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@deathhero61: They are villains, and why would i switch them out? Most people agree that only the heroes are good with prep or have the best chance winning..

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deactivated-5dace575ce059

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@koays said:

R1- Avatar team quite handily. Versatility, agility, and sheer power vs limited feats. An argument could be made that Zaheer pushes them back into a wall.

R2- Comic team in a tough battle. Much more skilled and experienced but still at a diversity disadvantage

R3- Comic Team because Batman, Arrow and Storm Shadow are known to carry explosives with timers which is really all the prep they need with Prior knowledge. Avatar team puts up a good fight still because of the power disadvantage.

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Silverrings

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Oh, this is a toughie. Tempted to go with team two, but not by a large margin at all. They could all take the benders in a hand to hand or armed close combat fight, but seeing as team one has so many different powers to utilise, i'm really not sure if team two's physicality and fighting prowess will be enough for them to win. Lacking guns means the benders have a pretty good chance of taking them out from afar as well as up close, but team two still has superior gear and weapons and whatnot. This is definitely close.

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Hyperlight

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Round 1: team avatar more skilled and have the edge in raw power.

Round 2: Team avatar again for me, i believe their skill set still manages to over power the team but with high difficulty.

Round 3: Yea the Comic team it's one thing to give azula prep, but it a whole other matter if you give people like batman and snake eyes prep.

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deactivated-5dace575ce059

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@silverrings: even though our answers are somewhat different thats how i feel honestly, it'd be for sure a close fight for both sides, man what a toughie lol.

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Rijehu

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They only round villians win is the first one. Comic versions would wreck the team. The only threats are unalaq, azula and zaheer. Xin fu and Master Yu are irrelevant. You should switch them out for toph or the earthbending bandits that toph whooped.(then again neither toph nor those bandits are evil.)

@highaccuser said:

@koays said:

R1- Avatar team quite handily. Versatility, agility, and sheer power vs limited feats. An argument could be made that Zaheer pushes them back into a wall.

R2- Comic team in a tough battle. Much more skilled and experienced but still at a diversity disadvantage

R3- Comic Team because Batman, Arrow and Storm Shadow are known to carry explosives with timers which is really all the prep they need with Prior knowledge. Avatar team puts up a good fight still because of the power disadvantage.

Pretty much these.

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Silverrings

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#26  Edited By Silverrings

@killerwasp Yeah, man, i totally see where you're coming from, it could go either way. It depends so much on how the fights play out, in my opinion. Who ends up fighting who, where they are exactly, etc. And, obviously, which version team two's characters are. The comic versions have a lot of more feats and much more capable of winning this than the tv/film versions, who probably lose to the benders.

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Cosmic_Lantern

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Round 1: Villains easily

Round 2: With no prep team 2 is at a major disadvantage and everyone except Batman, Green arrow, and Cap are fodder to anyone on villains team. Batmans armor is somewhat fireproof, it can withstand temperatures of 2000' F azula would be outmatched here and lightning would be potentially useless, nothing Unalaq couldn't handle though. Cap would eventually go down the same way if Unalaq had a large enough body of water, the only threat is green arrow he would be sniping them the whole time if he had the distance to his advantage but Zaheer should be able to catch him and take him out due to flight.

Round 3: Depends on how much prep if it's on the same battlefield I doubt it would make a difference.

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Aressword

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@cosmic_lantern: Azula's lightning cuts stone, thin stone, but stone enough. Plus all her strikes do hit with a force just like water or earth and her attacks are very precise she by far is not a weak link she is not MVP either. Anyway yes it'd take place on the same battlefield and 1 day's prep was the idea.

@silverrings: It'd have to be comics they got enough feats. The movies imo wouldn't last much longer besides Cap and possibly batman.

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deactivated-5dace575ce059

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@silverrings: Yeah agreed on that, interesting fight though.

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deactivated-5dace575ce059

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LOL wow this is old.

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Aressword

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bump

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Elijah_C_Washington

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  1. Villains
  2. Team 2
  3. Team 2
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The_Legendary_SuperSaiyan_Hulk

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@sophia89 said:
@johnfrank120 said:

When captain america throws his mighty shield...

All those who oppose the shield must yield,

If he’s lead to a fight and a duel is due,

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anthp2000

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#36 anthp2000  Moderator

Kuvira, Unalaq, Zaheer and Azula are more than enough to take all rounds.