@darkazrael999 said:
@monsterstomp said:
@darkazrael999: That's what I was saying, gameplay mechanics don't make it canon. I want legit feats of Deadpool's skill and healing factor in use.
Alright. The moves he uses are legit feats of his skill and ability. Just like the parkour and free running and assassination moves we can use as Ezio are legit proof of his ability.
Unless there is a significant gap or disconnection between Gameplay and Narrative, like COD's healing is a part of gameplay but not narrative, Gameplay feats are legit.
No, those aren't legitimate feats.
Unless the feat is entailed within the story, its just gameplay mechanics.
Just because Baracka can stick his blades in someone's head during an x-ray move and the opponent gets straight back up, doesn't mean the opponent can take that.
Fighting games are a different ball-game. In Marvel vs Capcom, Spidey can take on Thor for God's sake.
And that's exactly what I just said. In Assassin's Creed, most gameplay mechanics are considered to be legit feats. Why? Because they're considered to be within the realms of possibility on what the Assassins can do. Agree? But that doesn't include regenerative health, though.
Now in shooting games, regenerative health is most definitely not a legit feat. Unless the player character has some sort of healing ability.
In Deadpool, all of Wade's feats are within the realm of possibility. He doesn't do anything gameplay-wise which should be considered impossible for him. Just like Alex Mercer doesn't do anything gameplay-wise that can be considered impossible for him.
And even in Cutscenes, he displays impressive healing and other abilities.
Deadpool's impressive sword wielding, sai wielding, hamme wielding, ballistics expertise and healing = too much for Bats in a random encounter.
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