#1 Posted by liquade (100 posts) - - Show Bio
#2 Posted by Sling Shot (3560 posts) - - Show Bio

Add dimension and deph through shading, incorporate dramatic lighting to show texture and emotion. But as is looks great.:)

#3 Posted by Apparition (11349 posts) - - Show Bio

i like it! you gotta work on the borders, keeping those lines solid and not so wavy.

#4 Posted by Jax (7542 posts) - - Show Bio

Clean it up a little. Erase and add lines at the head. Use lots of black for the outfit and something different for the symbol in the middle.

#5 Posted by liquade (100 posts) - - Show Bio

i copied the shape of venoms head free hand from ASM#363

#6 Posted by Zaraki Ichigo (6476 posts) - - Show Bio

Not horrible, your lines lose focus at the head, and the teeth look like you tried to add as many as possible but became unfocused and just went for broke. You have no shading and that leaves the pic looking flat. It's a good start though, just needs some more work and practice.

#7 Posted by Phorqe (2109 posts) - - Show Bio

Use a sketch pad

#8 Posted by The_Absolute (892 posts) - - Show Bio

Say, it's pretty good. Keep practicing. My suggestions would be to sketch less and try and use longer, continuous lines; the way that works for me is to keep my wrist straight and move only fingers that are holding the pencil, I found that technique works with a mouse as well.

And another thing would be to study muscle anatomy, not because of your Venom work but in general. The sooner you start better. I've get a book about modeling and sculpting the human figure (with clay and such) and it shows some great examples. I use this because books that show you how to draw human anatomy tend to be bias to the artist of that book.

#9 Posted by the_real_flare (40 posts) - - Show Bio

i can do better, not to be a jacka or anything but i believe you can do better to

#10 Posted by liquade (100 posts) - - Show Bio

i did it in school thats why its a little sloppy and it looks somewhat 2d because i am horrable at shading and adding depth although i plan to ad depth when i get better

#11 Posted by endlesone (97 posts) - - Show Bio

Post Deleted.

#12 Posted by endlesone (97 posts) - - Show Bio

liquade says:

"what do i need to work on and what should i keep the same?

VENOM

more on the way. any tips on how to shade and make it look more in depth are also appreciated

Cyclops(issues#1-38)

" />http://image.comicvine.com/uploads/user/9000/427357dfbc5cc1967afeef00b8e6ec80/116106_400.JPG

Cyclops(issues#1-38)


still needs shading
Post Edited:2007-12-01 20:29:21"

heres my take on his venom sketch (did this for about 10 minutes) so any comments are much appreciated. thanks

[IMG]http://i28.photobucket.com/albums/c231/endlesone/venomsm.jpg[/IMG]

#13 Posted by Darkchild (40624 posts) - - Show Bio

hey endless do you take requests

#14 Posted by Crimson Orchid (5825 posts) - - Show Bio

Not bad, but you could still use some work. Try drawing from the inside out instead of outlines first. That will help your characters come out in better proportion.

#15 Posted by liquade (100 posts) - - Show Bio

endlesone says:

"liquade says:
"what do i need to work on and what should i keep the same?

VENOM

more on the way. any tips on how to shade and make it look more in depth are also appreciated

Cyclops(issues#1-38)

" />http://image.comicvine.com/uploads/user/9000/427357dfbc5cc1967afeef00b8e6ec80/116106_400.JPG

Cyclops(issues#1-38)


still needs shading
Post Edited:2007-12-01 20:29:21"

heres my take on his venom sketch (did this for about 10 minutes) so any comments are much appreciated. thanks

[IMG]http://i28.photobucket.com/albums/c231/endlesone/venomsm.jpg[/IMG]

"

better than mine i hope practice realy does help

#16 Posted by Copy (8336 posts) - - Show Bio

You a hell of a lot better then any of my drawings lol.