Ideas for a Deathstroke Video Game.
So there are a handful of characters in the DC universe that deserve a great game of their own. It's my hope that everyone's favorite characters can enter the spotlight of mass media in some way or another. Whether it be a live action motion picture, animated film, tv series, or even appear on fan items such as the ones you find at Superherostuff.com. There are many potential gold mines in the realm of comic books, you just have to know where to look. In this case we'll be talking about a video game.. a Deathstroke video game.
Keep in mind I'd love to see Deathstroke in movies, live action and animated, and perhaps even in an animated series again but in this topic we'll just be focusing on gaming for now. Now, it's no secret that I'm a big time Deathstroke fan. In fact, if Marv Wolfman and George Perez didn't have the creative talent to create such a character in 1980 I probably wouldn't be reading comics today. Over the years Slade Wilson A.K.A. Deathstroke has had his own on-going titles including Deathstroke the Terminator, He's lead a team of Titans, and is now currently at the top of his game in DEATHSTROKE written by Kyle Higgins. Slade has appeared on shows such as Teen Titans (voiced by the talented Ron Perlman) he also played a major role in the final season of Smallville. Deathstroke has been in Video Games like Mortal Kombat vs. DC Universe and DC Universe Online, and has even been in the DC Universe Animated Original Movie: Justice League: Crisis on Two Earths where he is the President of the United States in a parallel universe. By now a lot of you are probably wondering, why Deathstroke? Why should Deathstroke the Terminator get a video game when there are still other mainstream characters that need video game treatment?
Why not any other character?
Let me tell you that although a Deathstroke video game is a dream of mine.. I didn't come to the conclusion that it would be a huge success based on a biased opinion. First thing a lot of people think of when they want a video game based on a comic book these days is FLASH! AQUAMAN AGAIN! SUPERMAN AGAIN! A WORTHY GREEN LANTERN GAME! Bat fans are usually like BATMAN FOREVER!! and then every now and then you'll get that one guy ...WONDER WOMAN!! ... yeah? ... no..? okay.. So why not these characters? The answer is quite simple actually. As nice as it would be to have these characters in a video game right now or ANOTHER video game it all comes down to one thing. Gameplay mechanics.
Picture a Flash game with where we are in the gaming industry right now. You got this guy running at the speed of light... You're going to need a map the size of the universe to play in. Plus, the bigger your free roam map the less work that goes into the detail and textures of the world. Not to mention all the pop-up! Now an Aquaman game.. a second one actually. At least 50% of the game would be underwater based and the other 50% on land. 10-20% of that water containing actual structures to traverse. I don't know about you but I've never enjoyed games where swimming is a crucial part to a games element. Perhaps Superman? I played the last one, it wasn't fun at all. You're the man of steel, in Metropolis, a city resembling that of New York and you have all the powers anybody could ever want. You're nearly indestructible and it feels like you have every single cheat code activated. Where's the fun in that? Now in order to counter your juggernaut status they throw very weird creatures and robots at you to battle and it just loses all sense of fun. Green Lantern? I don't expect to see one of these for a fairly long while since we just got the movie game. Frankly I'm all Hal Jordaned out. Maybe fans will get a spotlight on New Guardians down the road. Anyhow etc etc..
Now, getting back on track.. Deathstroke has the perfect formula for a video game. Think of it like batman arkham city, just on the flipside of the coin as a villain and a larger range of free roam space to hunt in.
Deathstroke is a mercenary for hire. Throughout the game you can fulfill certain contracts as side missions for currency with which you use to purchase all of your upgrades, weapons, Safe-houses that also contain your armory, trophy rooms, and so on. These contracts may include: Assassination of heroes and villains alike, Search and Destroy, Reconnaissance, Protection of potential targets, Maybe a client sends you into an ambush, Hijacking transportation of interest, Perhaps you even play double agent to see who's going to offer you the best reward to side with them. The possibilities for side missions are endless. It would be cool to find something reminiscent to New 52 Deathstroke #1 where he jumps from one plane to another and kills everyone inside but not before planting some c4 and skydiving out of that bird.
A Deathstroke game much like his books would have a much larger underlying main story. In this story there would be VERY important contracts given to you that are crucial to the story as well as personal missions that tie into each other creating a nice flow. I see the game starting out in the middle one of Deathstrokes contracts, perhaps all goes well, or maybe all goes wrong. Whatever the outcome, we are taken back to a time, a time when Slade was in the Army. As a tutorial we get to play through a montage of him proving himself to be the best warrior until the fateful day when he unknowingly volunteers to be the first subject for the super soldier serum. After that everything fades to white and we are faced with a cutscene/montage of the major events that happened after that particular day that lead us to the present or perhaps they are spread throughout the story as flashbacks to show how Deathstroke
1. Lost his eye 2. Got discharged from the army 3. Lost his first son 4. How his wife died
5. How his best friend/mentor Wintergreen died
6. How he became Deathstroke the Terminator (And other important facts like these)
Throughout the story we shouldn't necessarily be tied down to the comics. The perfect example being the Arkham games. It should be it's own story with plots and twists by whatever developers hands are on it. However it would be nice to have SOME main story missions that nod to certain moments in Deathstrokes history, such as: His fight with the Justice League, The time he destroyed Bludhaven with Chemo, His rivalries with Green Arrow and Nightwing, His vendetta against the Teen Titans, and so on.. Obviously free roam is a must after the end story credits as well.
The game doesn't have to be based anywhere in particular unless the story calls for it. Deathstroke goes wherever his expertise is needed so one moment you could have him in Gotham and the next in Metropolis and then in the Legion of Doom. Doesn't matter.
Melee fighting (Fists, Swords, Staffs, Knifes) should be a lot like Arkham city, combo's and retaliation attacks with the looseness of Tim Drakes gameplay. When it comes to guns, aiming would probably ideally be over the shoulder like Uncharted mixed with some Splinter Cell, be able to hang from ledges, pipes, etc and be able to shoot. Also be able to run and gun as you do in Uncharted as well. Don't forget the execution moves. Any of Slades execution moves should be ones not to forget any time soon. In regards to Slade's movement he is quite the acrobat and possesses the strength that is equal to ten men giving him the ability to maneuver through any cityscape quickly.
Throughout the main story there should be a few moments where you are forced to make crucial decisions that could change the course of your mission, and perhaps effect allegiances and future jobs. Nothing that tips you over into good morality or anything like that, just simply a reap what you sow type of deal that you can find in games like Deus Ex, Fallout, Mass Effect, Elder Scrolls.
I got the idea that unlockable skins wouldn't be a bad idea as well from someone online. Like his animated Teen Titans look, his DC Universe online trailer equipment, or even his New 52 armor. That is if either of those last 2 aren't the default look by the time the games made. There could also be hidden collectibles such as in most other games, though I don't know exactly what these could be, perhaps excerpts from Wintergreens journal. Once found it could unlock an accompanying greater treasure that corresponds to that journal page like a short clip about what's written or maybe even concept art. Every 1/4th or 1/2 you find should give you an Achievement/Trophy.
All in all Deathstroke is a perfect character to make a game about. Once you get some advertising with some epic trailers, explosions, combat, music, it would be tough NOT to sell. The best part is that the majority of people that watched the animated Teen Titans series quite a while back are all in the their mid to late teenage years of age now. It would appeal to them as well as adults, it's a great time. As soon as they saw Deathstroke in advertising they would automatically make the connection and want to buy the game especially if Slade was voiced by Ron Perlman. That duo shall be a reality once again! The badassness that is the game itself would sell it to everyone else.
I know this was all pretty long. Believe it or not I tried to make it as short as I could. If you agree with the idea of a Deathstroke game being an awesome idea you should leave a comment! If you have anything to add or something that you would change feel free to share! Also, don't be shy to use the link to this topic if given a good opportunity to spread the word. The more hype the better!