AK is a fantastic game and an amazing conclusion to the Arkham series. It had received critical acclaim, as it deserves. But there are some issues I think are worth discussing. There are going to be spoilers of course.
First issue is the batmobile. It's very fun to drive around and shoot tanks in, but it was used far, far too much. It is a great addition, but takes up too much time in the story and the side missions. Seeing a bunch of tanks in front of me every time I tried driving to the objective got annoying, and being in the batmobile didn't make me feel like Batman all that much, since no version of batman I've ever seen fights battles against tanks. Instead of getting an awesome hand to hand showdown with the AK, we get two batmobile battles and an ordinary predator battle. That's not what I expected and was actually quite disappointing. Deathstroke makes a surprise appearance, and instead of fighting him hand to hand, we get another tank battle that requires no strategy at all.
This leads to my second point, which is the disappointing boss fights. I mentioned above the disappointing boss fights with The AK and Slade. There were no boss fights with Scarecrow, at all. The Professor Pyg fight was just normal combat. Hush's side mission was definitely cool to watch, but that's the problem- we watched it. It was essentially a cutscene that we played though and took 10 seconds to beat him. The guy has Bruce Wayne's face and voice and that's the best Rocksteady can do with him? Two Face's fight was just a regular predator room, and he didn't have any more health than the regular thugs or any special abilities. I used a Fear Multi Takedown on him and expected him to still have some fight left but he was taken out just as easily as the other guys. Beating Penguin also consisted of a cutscene. Beating Man-Bat was a cutscene. Beating Harley Quinn took the press of a single button. Deacon Blackfire went down easy as well. Firefly's appearances were just batman chasing him in the batmobile, which didn't differ from chasing all of the other things we chase in the car. So to summarize, the boss battles were either cutscenes, regular predator or combat maps, or used the batmobile. A lot of wasted potential with everyone. I haven't gotten all of the riddler trophies yet but I imagine Nygma will be beaten in a cutscene as well. I was disappointed with nearly every boss fight. Fighting the AK in the batmobile was fun, but it took the place of a hand to hand showdown, which is not good at all. The batmobile had awesome gameplay but didn't fit in this batman game. It should have been limited to pursuit mode battles and small drone attacks, used with better pacing.
The last issue is the lack of combat and predator challenge maps. We get to use the awesome dual play in the game but not in challenge maps? Why? I consider that a waste as well. Hopefully we get some in the DLC, and hopefully the rest of the story DLC is better, because Red Hood and Harley Quinn's 20 minute DLCs were not good.
Arkham Knight is an amazing game, but the lack of good boss fights, challenge maps, and an overusage of the batmobile hurt the game in my opinion.
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