Arisia was a participant in the recent War of the Green Lanterns story arc. Following the 2011 reboot of the DC Universe with The New 52, Arisia has been appearing in the latest volume of the Green Lantern Corps title.
Arisia Rrab is a native of the planet Graxos IV. Her family has a distinguished history of serving as Green Lanterns for the Graxonite sector of space, Sector 2815, dating back at least three generations. Arisia's grandfather Santara, mother Marata, father Fentara, and uncle Blish all served as Green Lanterns, and all were successively killed in the line of duty. After Blish's death, the Guardians of the Universe chose Arisia to assume the role of Green Lantern of her sector when she was only thirteen years of age, making her the youngest being ever to serve as a Green Lantern. It was later revealed that due to the elongated orbit around its two suns, thirteen years on Graxos IV were the equivalent of two-hundred and forty years on Earth, so in terms of Earth years Arisia was actually far older than her childlike appearance indicated. For a Graxonite, however, she was still a very young teenager. While serving as Green Lantern of her home planet, Arisia adopted the civilian identity of "Cynella" in order to protect her true identity, and made a name for herself as an artist and fashion designer.
Arisia's first action role appeared in Tales of the Green Lantern Corps #1, when she joined a large group of Green Lanterns sent to thwart the villains Krona and Nekron. After a critical event involving the Guardians of the Universe, a small group of Green Lanterns including Arisia, Hal Jordan, Kilowog, and Ch'p were assigned specifically to Earth, since it was expected that humanity was going to make a large step forward in evolution soon. She later was one of the Green Lanterns, along with Katma Tui, Salakk, Ch'p (who affectionately referred to Arisia as the "big cutie") and Kilowog, who relocated to Earth after the Crisis on Infinite Earths. After settling on Earth, Arisia adopted the civilian identity of "Cindy Simpson," and idolized Earth's greatest Green Lantern, Hal Jordan.
Arisia was created by writer Mike W. Barr and artist Joe Staton in 1981 and made her debut in that year's Tales of the Green Lantern Corps miniseries. She was named after the planet Arisia from science fiction author E. E. Smith's Lensman series of novels, as a tip of the hat to Smith's groundbreaking work. Arisia was envisioned as being the youngest member of the Green Lantern Corps, and her appearance was that of a cute elf-like humanoid with gold skin. Later it was decided that Arisia should be a love interest for Hal, and her physical growth was accelerated with the help of her Green Lantern ring.
Major Story Arcs
While on Earth, Arisia's interest in Hal Jordan soon developed into a major crush. She watched enviously when Hal was with his then-girlfriend Carol Ferris, and, being in love with him herself, wished she were older so that Hal might notice her. Since a Green Lantern's ring reacts to its bearer's will, she subconsciously used its power to accelerate her aging and essentially "grew up," at least biologically. In the span of a few weeks she transformed from a young teenager into an exotically beautiful young woman. Because her old Lantern costume was now too small, Arisia designed a more revealing outfit for herself as part of her efforts to attract Hal, featuring a low-cut white top and green miniskirt. This design eventually became her signature Green Lantern costume. She also redesigned the rest of the uniforms of Earth's Green Lantern team to better reflect their individual personalities.
When Arisia finally approached Hal again and he realized what had happened, he resisted her advances. He told her that he still thought of her as a child, even if she was now physically older, and therefore he could not have a romantic relationship with her. Arisia nevertheless persisted, and Hal eventually gave in to the feelings that he had developed for her. The two ended up dating and formed a close and happy relationship until it was tested by various issues that disrupted the entire Green Lantern Corps.
Later, due to disruption in the Main Battery on the planet Oa from which the Green Lanterns drew their power, several Green Lanterns, including Arisia, lost their powers. However, Arisia decided to remain on Earth with her boyfriend Hal Jordan and pursued a modeling career. They moved in together for a time, but their relationship became strained as they adjusted to the changes affecting the Corps, and they eventually broke up.
After her traumatic breakup with Hal Jordan, Arisia became good friends with her Lantern teammate Kilowog. During one visit, an accidental blow to the head caused memory loss and triggered a return to her thirteen-year-old mentality. She sought out the only person she felt could help her: Hal Jordan.
She returned to Ferris Aircraft, desperate to find Jordan. Following an attack by the New Guardian known as Floro, she was reunited with Jordan. After a short time, her memories slowly began to return, yet she still wasn't ready for the responsibility of being a Green Lantern again. She came up with the idea of being Hal's backup, like Guy Gardner and John Stewart were, but the idea was rejected.
Over time, her memories returned completely, and soon she sought Guy Gardner's help to find the missing Kilowog. Arisia offered to go to Oa with Gardner and the Justice League Task Force, since her knowledge of Oa could be an asset to the group. Gardner turned her down because her lack of powers would be more hindrance than help. Arisia then returned, armed to the teeth, and demanded to join them.
They soon discovered the skeletal remains of Kilowog on Oa and were attacked by Hal Jordan, whose mind had been taken over by the villainous entity known as Parallax. She survived the attack and, upon returning to Earth, began working at Gardner's new bar, called Warriors.
On opening day, Arisia learned of Hal Jordan's supposed death from Kyle Rayner. The next day, she discovered the truth when Jordan returned, though still under the influence of Parallax. He changed Arisia back into her Green Lantern costume, offering her a return to the way things were. Arisia argued that things had changed, and she tells him that he was not the man he once had been and asks him to leave.
While working at Warriors, Arisia made friends with Buck Wargo, Desmond Farr AKA 'Tiger-Man' and the rest of the 'monster-hunters.' Joined later by Lead from the Metal Men and a time-lost Lady Blackhawk, they acted as bouncers and battled various villains that attacked the bar. During this time, Arisia began demonstrating enhanced healing abilities.
Eventually, a mysterious woman with ties to the equally mysterious organization known only as the "Quorum" tried to cast a spell over Guy Gardner and gain control of his actions. Because of Veronna, who had sworn to protect Warriors, Guy escaped the grasp of the woman who could have any man she desired. In mid-fight with enemies, the resurrected Major Force seems to be looking for Veronna as well. Though unsuccessful, he was only too happy to dispense with any of Guy's friends that he came across. Arisia was working at Warriors at the time and was unprepared for an attack by Major Force, who ambushed her and suffocated her to death.
Major Force called Guy Gardner out, the villain delivering him a picture of Arisia dead. Enraged, Gardner avenged Arisia by confronting and killing Major Force (though the villain would later return). At Arisia's funeral, Hal Jordan, still in his Parallax guise, appeared beside Guy Gardner to pay his final respects to the woman he had once loved. Before quietly leaving, he created a floating green hologram of Arisia above her body.
For more information see: Green Lantern: Revenge of the Green Lanterns
The Parallax entity that had been possessing Hal Jordan was finally destroyed. After regaining his Green Lantern status, Hal traveled with Guy Gardner to the Manhunters' homeworld of Biot and discovered dozens of missing Green Lanterns (including those Hal had left for dead during Emerald Twilight) in suspended animation, kept as batteries to power the Cyborg Superman and the overhauled Manhunters. Hal woke several of the Green Lanterns, but they attacked him, mistakenly believing he was still Parallax and therefore their enemy.
Hal found Arisia unconscious and cocooned in a cavern wall and freed her. The Cyborg Superman revealed that after Arisia had been murdered by Major Force and buried, her species' natural healing abilities revived her while she was underground. Henshaw sent his Manhunters to retrieve her and bring her to Biot. Fully restored, Arisia fought by Hal's side, helping him destroy Biot. The status of Arisia's relationship with Hal was in doubt, but the former lovers did share a kiss.
Sinestro Corps War
Arisia was then seen fighting the Sinestro Corps off Oa along with Kilowog and many of the rookie members of the Corps. She seemed to have a professional connection to Sodam Yat, the Green Lantern of Daxam, but still only has feelings for Hal. She was shown to have a slight disdain for Yat due to his cocky attitude.
Sinestro War Aftermath
Following the events of the Sinestro Corps War, Arisia resumed her role as a senior Lantern and a respected mentor to the fresh recruits chosen to replace the 400-plus Lanterns that perished in the war.
Arisia has also had to deal with the rumor circulating amongst the ranks that she was the Guardians first choice to house the power of Ion. Whether Arisia was approached by the Guardians is unknown, however the rumor prompted Sodam Yat, the current Ion, to request that Arisia evaluate his performance. Uncomfortable with Yat's request, she has since managed to avoid further inquiry from the Green Lantern from Daxam.
Arisia was selected by the Guardians to join Guy Gardner, Kyle Rayner, Soranik Natu, Princess Iolande, Isamot Kol, Vath Sarn, Ion, Stel, and Bzzd in a mission to locate and gather as many yellow power rings as possible before the rings chose a new bearer. In doing so, Arisia and Ion were captured by Mongul the new "leader" of the Sinestro Corps. Mongul offered the two Lanterns to the Black Mercy in exchange for allowing him to genetically graft Sinestro rings to its seedlings. Arisia and Ion were nearly digested before being rescued by their teammates.
Once Mother Mercy removed her children from Arisia and Sodam’s chests, Arisia exploded in anger, furious that she was forced to relive her fear and horror of being alone and buried alive. She was restrained from attacking Mother Mercy by Sodam Yat, who was able to calm her by sharing his own visions of his life on Daxam. Arisia composed herself and listened as Mother Mercy explained her origin and her original intention to use her children's powers to ease suffering throughout the universe. Just as Mercy finished explaining how Mongul had perverted her children and forced her into submission, the Lanterns were ambushed yet again by the merciless warlord. Using the element of surprise, Mongul managed to overcome the Lanterns and graft Black Mercies to each of them, intent on leaving them for dead.
Mongul sensed Mercy's growing treachery and threatened to destroy her children unless she cooperated and disposed of the Green Lanterns. Before leaving, Mongul used his power to split apart his Siamese lackey Duel Enkham, leaving one half behind to ensure that the Lanterns were absorbed and digested by Mother Mercy. Enkham watched dutifully as the Lanterns were absorbed into the ground. Unbeknownst to him, Mercy did not kill her new allies as Mongul commanded. Instead, she opened up an air pocket under the surface and freed the Lanterns from their bonds. Arisia and her companions wasted no time dispatching both halves of Duel Enkham and then raced into space for a final confrontation with Mongul. Working together, the Lanterns drove Mongul into the local moon, where a major battle ensued. Having mastered his Sinestro Corps rings, Mongul was able to hold his ground against superior numbers. While the Lanterns continued their assault, Lantern Bzzd entered Mongul’s body and unleashed a powerful burst of energy inside of the monster's skull. As Bzzd burst out of Mongul's eye, Arisia and the others blasted their enemy back into Mercy's orbit, where Mother Mercy began to digest him.
Arisia and the others sadly gathered around Lantern Bzzd, who was mortally wounded from his attack on Mongul. Arisia wept as Bzzd thanked his friends for the honor of serving beside them. The Lanterns returned to Mother Mercy's planet, to find that Mother Mercy has been chosen by both Bzzd's Green Lantern ring, and the yellow ring of the Sinestro Corpsmen, Duel Enkham. Mercy choose the Lantern ring and rejected the yellow symbol of fear, which was taken into custody and sent to Salaak back on Oa. Arisia and her companions left Mercy and returned to Oa, escorting the deceased Lantern Bzzd home one last time.
Prelude to the War of Light
For further detail: War of Light
Arisia's next mission came quickly as she, Guy Gardner, and Sodam Yat were chosen to accompany a contingent of Guardians on a diplomatic mission to Zamaron. The Guardians had become increasingly concerned over the Zamaron's use of the violet spectrum of light, which governed the emotions, and negotiated a meeting with the Zamaron Queen Aga'po to discuss this growing threat. Arisia quietly gathered intelligence on the Zamarons while the Guardians and Queen Aga'po debated the role emotion should play in the protection of the universe. The Queen intended to build her own Corps of Star Sapphires who would use the power of the violet spectrum of light to combat fear and anger in the universe. The Guardians believed her plan to be dangerous, arguing that emotions such as love can be destructive and chaotic.
During the tour, Queen Aga'po demonstrated how the Zamarons were using their light to rekindle the faint sparks of love that remained within the hearts of their prisoners: Fatality, Karu-Sil, and Kiriazis of the Sinestro Corps. Horrified, Arisia spoke out stating that these women were all killers and would never be anything more, despite the Zamarons' "brainwashing" attempts. Tensions ran high between the two Corps, and the debate ended with Queen Aga'po refusing the Guardian's demand to stop harnessing the violet light. Arisia's ring sparked with energy as the Guardians and the Queen exchanged subtle threats, but the diplomatic mission ended without violence. Arisia accompanied her masters back to Oa as the specter of war loomed all around them.
Emerald Warriors: Brightest Day
For further detail: Brightest Day
Arisia was a primary character during the Emerald Warriors run. In this story arc she traveled to the unknown sectors with Guy Gardner, Kilowog, and Bleez to investigate a mysterious villain who appeared to be depleting the willpower source from the power rings.
- Gender: Female
- Race: Graxonite
- Height: 5' 9"
- Weight: 136 lbs (62 kg)
- Eyes: Gold
- Hair: Blonde
- Unusual Features: As is typical of the Graxonite race, Arisia has elf-like pointed ears and gold-toned skin. Her eyes are gold in color, though they are often shown as being green, likely due to her status as a Green Lantern.
- Place of Birth: Graxos IV
- Marital Status: Single
- Occupations: Green Lantern, adventurer, artist, fashion designer and model
- Known Relatives: Fentara Rrab (father, deceased), Marata Rrab (mother, deceased), Santara Rrab (grandfather, deceased), Blish Rrab (uncle, deceased), Talla Rrab (aunt)
Green Lantern Data
- Status: Active
- Space Sector: 2815
- Sector Partner: Sodam Yat
- Predecessor: Blish Rrab
- Homeworld: Graxos IV
- Successor: not applicable
Powers and Abilities
For further details: Green Lantern and Green Power Ring
Arisia is an experienced Green Lantern and possesses all of the powers and abilities accorded when wielding her Green Power Ring. She is a respected senior member of the Green Lantern Corps and and has served as a mentor to fresh recruits for the team. Arisia's Graxonite physiology allows her to heal and regenerate at a greatly accelerated rate. She can even recover from fatal injuries, such as those inflicted on her by Major Force, by entering a death-like state until her body repairs itself. Due to the slowness of her home planet's orbit compared to that of Earth, Arisia only ages one of her years for every 18.5 Earth years, giving her great longevity when compared with humans. Arisia possesses natural grace and agility, and is adept at stealth and sneak attack. She is an accomplished hand-to-hand combatant as well as an expert marksman.
- Superman: The Animated Series, In Brightest Day (1999)
Arisia's first animated appearance was a non-speaking cameo in this episode as a member of the Green Lantern Corps. She resembled the thirteen-year-old version of the character rather than the grown-up version.
- Justice League Unlimited, The Return (2004)
Arisia had a non-speaking cameo as a Green Lantern in this JLU episode, once again appearing as a young teenager rather than an adult.
- Batman: The Brave and the Bold (2008 - present)
The child version of Arisia has made non-speaking cameos as a Green Lantern in several episodes of this series.
The grown-up version of Arisia finally made her debut in this direct-to-video animated feature and she was also given a larger speaking role. She fought alongside the rest of the Green Lantern Corps against the villains Kanjar-Ro and Sinestro. In this appearance she wore her signature white top and green miniskirt from the comics (though it was redesigned so that her cleavage was covered). Unlike in the comics she was shown to already be an experienced and long-standing member of the Corps when Hal was first chosen. She was voiced by actress Kath Soucie.
Arisia was given a starring role in this upcoming direct-to-video feature, with the storyline following her character shortly after she is recruited into the Green Lantern Corps. She was shown in the same white top and green miniskirt that she wore in First Flight. Her young age was mentioned when she stated that she was in the middle of her school exams when her Ring found her. She was trained by Hal Jordan, who told her the origin stories of several prominent Green Lanterns as well as the history behind the Sinestro Corps. Just as in her origin story in the comics, Arisia must rise to the occasion to help the Green Lanterns combat the threat of Krona. She was voiced by actress Elizabeth Moss.
- Batman: The Brave and the Bold (2010)
In this game based on the animated series of the same name, Arisia had a larger speaking role despite making only non-speaking cameos in the series. She was voiced by Grey Delisle, who also voiced Black Canary in the game.