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Current Head of the Trust, he has plans to end the often deadly rivalries between families. Old Friend of Graves they appear to now be enemies.
Has connections, part of the reason Graves was able to play his game with the attachés. Killed by Will Slaughter.
Young kid with his own corner where he be dealin'.
One of those "higher-up middle men" in the drug business.
Head of the D'Arcy Family
A former Minuteman brought back into the game by Joan D'Arcy. He is the father of Victor Ray who replaced him upon his retirement.
Augustus Medici's bodyguard. He once was offered to join the Minutemen but declined.
An enforcer for a small time mobster who lived with his mother and his brother. Was the receipients of one of Graves attaché. His brother Remi was in fact a sleeping Minuteman.
The last of the Minutemen to be activated. Nicknamed "The Saint," Rome's tendency to favor skill over thought makes him Graves' workhorse in the war against the Trust.
The head of the House of Dietrich from an early age, Megan took the reigns from her father who was taken out by the Minutemen in Atlantic City.
A beautiful thief who stole one of the Trust's prize possessions, a painting by Paolo Veronese called "La Morte dil Cesare".
The fourth Minuteman activated. Nicknamed "the Point Man," Times is a perfect shot and natural leader who picks his own side in the war between the Trust and Graves.
Heir to the House of Medici. Has a troubled relation with his father Augustus but has accepted his responsibilities following a failed assassination attempt. Is one of Dizzy's possible suiters.
Head of the House of Vasco. Know to settle it's problems in blood has always had the most runins with other Houses. Javier is unhappy that so much power is in the hands of the Medici.
A former Minuteman hailing from Hawaii with serious psychopathic tendencies. He refused to rejoin Graves and has vowed to kill him for setting him up. After Shepherd's death he acted as the Warlord for the Trust.
One of the recipients of Graves' attaché which contained a picture of his father Curtis. Ended up in jail for murder where he was trained as a Minuteman by Lono.
The fifth Minuteman to be awakened. Nicknamed "The Monster," Daw is the strongest of the Minutemen and joins up with Lono against Graves.
Agent Graves is the shadowy figure that gives people an opportunity to right an injustice in their life by giving them 100 bullets, a gun, and undeniable evidence of the target's wrongdoing
Since accepting the attache from Agent Graves her life was changed forever. Trained to be a Minuteman, she will be a key player. However as a pawn of Graves her true purpose still remains a mystery.
The first Minuteman to be awoken. Nicknamed "The Rain," Ray was left to his own devices before taking a more active role in the conflict between the Trust and Graves.
The second Minuteman to be activated. Nicknamed "The Wolf," Burns is Agent Graves' right hand man.
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